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Star Trek Online

The Stats of the Swarm Ships!

By Ambassador Kael | Mon 12 Nov 2018 09:00:00 AM PST

As Alliance engineers delve into Hur’q technologies to better understand them and how to best adapt their technology to ours, one specialized team has been hard at work adapting their starships for incorporation into the Alliance’s fleets to help replace the vessels lost in many recent conflicts.

The following starships will become available with the release of the Swarm Lock Box, scheduled to arrive on Xbox One and Playstation 4 starting with the release of Age of Discovery on November 13th, 2018.

Hur’q Assembly Multi-Mission Science Vessel [T6]

The Assembly appears to have originated as a long-range scout, with strong sensor suites and auxiliary systems designed for support roles and scientific endeavors, but highly adaptable to more offensive pursuits since the Hur’q transitioned into a ravening swarm.

Despite a relatively civilian design (when seen through the unique lens of Hur'q society), these vessels are capable of a surprising level of self-defense, and can easily stand toe-to-toe with warships of other species. With minimal retrofitting, their harmonic interfaces can be made to interact with more conventional technology, and can thus be flown by most sentient species.

This starship features a Lieutenant Commander Universal/Command Specialist Bridge Officer seat.

Ship Details:

  • Faction: Any
  • Tier: 6
  • Availability: Lobi Store
  • Required Rank: Rear Admiral (Level 40)
  • Hull Strength: 1.275 (38,250 at level 40, 43,988 at level 50, 51,000 at level 60)
  • Shield Modifier: 1.225
  • Fore Weapons: 4
  • Aft Weapons: 2
  • Device Slots: 3
  • Bridge Officer Stations: 1 Commander Science, 1 Lieutenant Commander Tactical, 1 Lieutenant Engineering, 1 Ensign Universal, 1 Lieutenant Commander Universal/Command
  • Console Modifications: 4 Tactical, 2 Engineering 5 Science
  • Base Turn Rate: 12 degrees per second
  • Impulse Modifier: 0.17
  • Inertia: 50
  • Sensor Analysis
  • Subsystem Targeting
  • Secondary Deflector
  • +5 to Weapon Power, +15 to Auxiliary Power
  • Can Load Dual Cannons
  • Console – Universal – Nullifying Tractor Field
  • Hangar Bays: 1
  • Hangar Bays loaded with Hur'q Swarmer Fighters
  • Starship Ability Package (Science Vessel)
  • Enhanced Particle Generators (+Exotic Damage)
  • Advanced Shield Systems (+Shield Hit Points)
  • Enhanced Restorative Circuitry (+Healing)
  • Reactive Shield Technology (+Shield Regen/Hardness)
  • Hivebearer (Starship Trait)

 

Console – Universal – Nullifying Tractor Field

The Hur’q Assembly Multi-Mission Science Vessel comes equipped with the Nullifying Tractor Field Universal Console. Upon activation, it significantly impairs your target's movement while dealing them heavy kinetic damage for the duration. Additionally, it floods the area near the target with Energy Nullifiers, which chase down the nearest foe and deal phaser damage and massively reduce the target's Engine Subsystem Power of any foes they impact.

This console provides a passive boost to your Auxiliary Power and Maximum Hit Points.

This console can be equipped on any starship, but you may only equip a single one of these consoles at a time.

Starship Trait – Hivebearer

After achieving level 5 in the Hur’q Assembly Multi-Mission Science Vessel starship mastery, you will unlock the "Hivebearer" Starship Trait. While this trait is slotted, you will temporarily spawn an allied Swarmer Pet whenever you launch your Hangar Pets, or when one of them is defeated. Each pet lasts 60 sec (or until killed). You may only have 8 Swarmers active at a time from this trait.”

Hangar Pets – Hur’q Swarmers

The Hur’q Assembly Multi-Mission Science Vessel has one hangar bays equipped with Hur'q Swarmers. These nimble fighters will harass foes from short-range with their mining lasers. They can also use Evasive Burst for brief increases to speed and maneuverability.

Admiralty Stats:

  • ENG: 25
  • SCI: 56
  • TAC: 45
  • SPECIAL: +8 SCI per ENGship or TACship

 

Hur’q Ravager Escort Carrier [T6]

Ravager vessels seem to have originally been intended as resource harvesters and fast-moving cargo haulers, ferrying supplies between distant locations within Hur’q space. Their high-powered energy weapon mounts were once used as effective harvesting tools, but couple well with its high maneuverability to allow this ship to be easily repurposed as a front-line assault vessel.

Equipped with a number of potent weapon systems, including a pair of dynamic modifications of Hur’q mining systems, the Ravagers are not to be taken lightly. Their compliment of Hur’q swarmers can make an enemy vessel’s day go from bad to worse quite quickly.

This starship features a Lieutenant Commander Tactical/Pilot Specialist Bridge Officer seat.

Ship Details:

  • Faction: All
  • Tier: 6
  • Availability: Swarm Lockbox
  • Required Rank: Rear Admiral (Level 40)
  • Hull Strength: 1.3 (39,000 at level 40, 44,850 at level 50, 52,000 at level 60)
  • Shield Modifier: 0.9
  • Fore Weapons: 5
  • Aft Weapons: 2
  • Device Slots: 2
  • Bridge Officer Stations: 1 Lieutenant Commander Tactical/Pilot, 1 Commander Tactical,  1 Ensign Science, 1 Lieutenant Universal, 1 Lieutenant Commander Universal
  • Console Modifications: 5 Tactical, 3 Engineering, 3 Science
  • Base Turn Rate: 16 degrees per second
  • Impulse Modifier: 0.20
  • Inertia: 65
  • +10 Power to Weapons, +5 Power to Engines, +5 Power to Auxiliary
  • Can Load Dual Cannons
  • Console – Universal - Amplifying Ravager Beam
  • Experimental Weapon Slot, equipped with Rapid Pulse Ablating Mining Laser
  • Hangar Bays: 1
  • Hangar Bays loaded with Hur'q Swarmer Fighters
  • Starship Ability Package (Escort Carrier)
  • Precise Weapon Systems (+Accuracy)
  • Tactical Maneuvers (+Defense)
  • Quick Deployment (+All Damage)
  • Devastating Weaponry (+Critical Chance)
  • Starship Trait – Nullifier Warheads

 

Console – Universal – Amplifying Ravager Beam

The Hur’q Ravager Escort Carrier comes equipped with the Amplifying Ravager Beam Universal Console. Upon activation, a powerful burst of energy will fire directly in front of your ship for a short duration, dealing significant Kinetic Damage to all foes caught in its path. 

This console provides a passive boost to your Weapon Power and Phaser Weapon Damage.

This console mod can be equipped on any starship, but you may only equip a single one of these consoles at a time.

Experimental Weapon – Rapid Pulse Ablating Mining Laser

This experimental weapon is designed to focus down one target, dealing rapid pulses of heavy kinetic damage and gaining increased armor penetration the longer it fires on the same spot.

It may be upgraded like a standard weapon, swapped out for another Experimental Weapon and placed in any other starship's Experimental Weapon Slot.

Starship Trait – Nullifier Warheads 

After achieving level 5 in the Hur’q Ravager Escort Carrier starship mastery, you will unlock the Nullifier Warheads Starship Trait.  While this trait is slotted, activating any torpedo ability such as High Yield or Spread will launch a flood of Nullifiers around your ship.

Hangar Pets – Hur’q Swarmers

The Hur’q Ravager Escort Carrier has one hangar bays equipped with Hur'q Swarmers. These nimble fighters will harass foes from short-range with their mining lasers. They can also use Evasive Burst for brief increases to speed and maneuverability.

Admiralty Stats

  • ENG: 27
  • SCI: 27
  • TAC: 72
  • SPECIAL: +8 TAC per ENGship or SCIship

 

NOTE: The above stats for all ships are subject to change.

Jette “CrypticSpartan” Leavens
Systems Designer
Star Trek Online

 

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