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Morning fellow Voltura vanquishers!
We are getting very close to the upcoming Relic Subclass update and wipe (currently scheduled for August 11th); with only a week left until the update, we wanted to properly warn everyone of the upcoming wipe, why we are doing it, and what it exactly entails.
Wipes are something we know are stressful for a large number of players; a lot of time and effort has been spent into creating the perfect fort or class build. We totally understand and don’t take the decision to wipe lightly, but believe that sometimes it is the best thing for the game, team, and the community as a whole to start completely fresh.
Our team is currently focused on resolving bugs, fine-tuning gameplay, and polishing current features, and with any hope, players coming back to Torchlight III with a fresh account and characters after the Relic Subclass update will be able to enjoy a very different and interesting initial experience than their previous playthroughs.
Everyone will get to have this experience together again; a second Early Access launch complete with Echonok, Contracts, revamped Lifebound mechanics, Fazeer’s Dun’djinn, more skill slots, new Relic Subclass skill trees, and with any luck (and a lot of time and effort) a lot fewer server issues, rubberbanding, loading screen times, bugs, and general lag.
UPCOMING WIPE FAQS
Nothing. Everything will be wiped clean, this includes your Fort, your mailbox, any items you’ve stashed, and all character and account data. Nothing will remain on your account and you will be starting the Torchlight III experience fresh alongside everyone else.
The amount of time that would have to be spent in creating a data migration tool in order to preserve specific elements of the game would take away from time that could be spent creating new features, fixing bugs, and providing a more stable gameplay experience.
Additionally, there are many parts of the game that we have updated since Early Access launch and the team wants to be able to view some of the specific areas that have received tuning, updates, or fixes since that time.
Wiping everything completely allows the team to view player progression, including balance and bugs, without the confusion of old data or issues related to bad data migration.
Yes. As stated on our Early Access FAQs, listed on the game product page, there is a scheduled wipe at the end of Early Access, which will be just prior to the launch of the game. In addition to the team being able to provide more aggressive updates and bug fixes prior to launch, the community will also be able to have a chance to all start on the same foot with all the latest updates, bug fixes, and tuning.
As with this upcoming wipe, the scheduled wipe at the end of Early Access is a complete data wipe. Your Alpha and Early Access gifts will still be available to your account, but all progress will be cleared and all players will start fresh at the launch of the game.
The design team will be carefully watching the economy and player progression after the wipe. It will be important and easier to study and discern real concerns/issues if they are not clouded by other sources of currency/resources. This does not mean that we won’t provide in-game gifts in the future, it just means that it won’t be as excessive as our pre-wipe gifts and most likely won’t occur right after the next big update.
With this update and wipe, all players will be able to provide suggestions, feedback, and bug fixes while experiencing the natural and intended progression of the game. The team won’t be confused or spend time trying to troubleshoot errors and issues surrounding data migration and we can focus our efforts and time on more important areas of the game, including stability and bugs.
We’re working hard to make Torchlight III a new, unique and improved experience for the Torchlight series. We’re excited to see how the inclusion of the new Relic Subclass skill trees, additional skill slots, and all the overall improvements feel to the community as they are rolled out on a fresh launch.
As always, thank you for your continued support, feedback, and bug reports as we progress through Early Access. You’re making Torchlight III a better game, one update at a time.
- Max
We are always in a continuing process to scrub and review bugs that have been reported to our Support Center, but we wanted to highlight a few of the most critical, highly reported, and consistent issues players are still encountering and any updates we might have for those specific problems. This is not an exhaustive or complete list of reported issues.
CTRL + D copies your Debug information to your clipboard. Logs can be found in your %localappdata%\Frontiers\Saved\Logs windows folder.
Please send logs and debug information to feedback@echtra.net
You can also post logs and details to any new or existing submissions here: http://tl3feedback.echtragames.com
OPEN ISSUES
Pets not attacking.
https://torchlight3.nolt.io/219
Achievements are triggering for players upon logging into the game for the first time.
https://torchlight3.nolt.io/386
Teleporting to Fort should spawn you at the waypoint.
https://torchlight3.nolt.io/317
Ultrawide resolutions don’t fit perfectly & UI scaling option.
https://torchlight3.nolt.io/576
It is not possible to disenchant Pet Collar and Pet Tag.
https://torchlight3.nolt.io/56
Players are reporting they are unable to get to Lake Gobdunk; taking the way point from the Lakeside Clearing takes them to Guarded Path.
https://torchlight3.nolt.io/1949
UPCOMING FIXES
The next big update is scheduled for 08/11/2020, includes a wipe, and contains fixes for all of the following issues:
‘Rubberbanding’ and General Lag
https://torchlight3.nolt.io/1602
We are aware that some areas are not spawning bosses.
https://torchlight3.nolt.io/1495
Some players report the game runs ‘hot’.
https://torchlight3.nolt.io/1033
Not enough quest items to complete quests.
https://torchlight3.nolt.io/1568
Some players are reporting getting stuck in loading screens.
https://torchlight3.nolt.io/1527
Players report pets are not able to go back and sell things.
https://torchlight3.nolt.io/1846
TROUBLESHOOTING
Unable to log into the game.
https://torchlight3.nolt.io/1900
Multiple duplicate Fort Decorations cannot be deleted, sold, or removed from your inventory.
https://torchlight3.nolt.io/94
Luck Tree sprout is unobtainable.
https://torchlight3.nolt.io/768
Your bugs and feedback are greatly appreciated and can be posted on our Support Center at any time. We will continue to post updates and want to thank you again for the patience, reports, logs, and in-game pet adoptions. <3