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The Dawnlight update is live!
Learn everything about the new content and changes below!
Check out the Dawnlight Update website and receive a code each day until July 23!
Codes received from the site will expire on 8/9/21.
Please make sure to have mailbox and inventory space available.
Content Update Boosts Activated!
x3 EXP & x2 Drops/Money
Start: 6/23/2021
End: Maintenance on 7/13/2021
Dawnlight Patch Notes
New Features
Blademaster & Wizard Visual Upgrade
Game characters of these 2 classes now support HD mode during customization, including more options to customize face features. Existing game characters that are currently using the old models can enable HD Mode and visit a Cosmetic Master for customizations.
The following Blademaster and Wizard skills received an upgrade, including new animations and special effects:
Blademaster:
Wizard:
Western Continent Progression – Boundary, Main Quest, Daily Quest
The new Main Quests have a "Real Time" mechanism, so they can't be completed repeatedly. When you have made the choice, the time for other NPCs will also be advanced and can't be reversed. The endings for various NPCs will be determined by players' choices.
Players' choices will not affect their rewards. However, they will to a certain degree affect the flow of quests.
Requirements:
Reward:
Main Quest Party Instance - Motley Realm:
Daily Quest: Grim War Efforts
Requirements:
Note: During the escort, if you are killed or log off, the quest will fail, and you will have to restart the quest from a previous checkpoint.
You will only win the reward after delivering the supplies to Althea.
Reward:
New Instance: Moon Watcher Tower
Moon Watcher Tower is a new instance with the following rules:
Requirements:
Note:
Reward:
The players will receive the reward quest automatically once they enter the instance, and the quest can be completed after killing the boss.
Grade 18 Weapons: Accoladed Weapon
The G18 Accoladed Weapons requires a T5 Sixteen Lords of Elysium Weapon as the base, and forged using Tempered Dragon Scales.
The Tier 1 weapons have powerful attributes. Their attack or defense stats are determined by the base Elysium weapon. They also have newly added skills: Ravaging Sky Lord and Burning Soul Elimination.
The Tier 2 weapons are even more powerful, with balanced attack and defense stats. They also have newly added effect: Genesis Level +1.
The Tier 3 weapons have the same stats with Tier 2, but have telepathic abilities with amazing visuals and animations.
Acquisition:
Optimizations
Accessory Soulgems Upgrades
Added Soulgem Transform Function
Added Ring Socketing and Imbue Soulgem Functions
Model & Lighting Effects Optimized and Settings
To fix the performance issues some players have suffered, we updated the new models and lighting effect settings, and made adjustments to some existing settings. The Model and Lighting settings are merged into a new tab, while some of the UI settings are also relocated here. Besides, players can keep two configuration profiles, and can swap between them use the button above their avatar frame.
Details:
Note:
Increased daily sign-in rewards
Celestial Infant Daily Quest Optimizations
Faction Instance Personal Reward Adjustment
Adjusted the objectives of the Gold Hunt Quest
Gem Inversion Optimizations
Other Adjustments and Updates
Codex
Primal World Sacred Realm Daily Quests adjustments
Defeating Vanished Ancestor and Vanished Ancestor EX no longer loots Mirage Celestone.
Removed the Soulgem and Perfect Stone from Nirvana Palace Chest
Midlands Gold Hunt Instances Requirements adjusted
Fixed the issue that in Whispering Mausoleum, the Merciless Ecstasy and Realm of the Lost scenes overlap with each other.
Skill Adjustments
Blademaster
ΔValkyrie's Might |
Take on the aspect of a valkyrie for 20 seconds. While active, using a damaging ability will increase the damage of your next ability by 20%, stacking up to 100% |
Upgrade: Take on the aspect of a valkyrie for 20 seconds. While active, using a damaging ability will increase the damage of your next ability by 50%, stacking up to 100%. Restores 400 Chi after use. Restores 100 Chi every second for the duration. |
Ψ Reel In |
[Σ Reel In] Cast time is 2 seconds, and cooldown is 120 seconds. Pulls the foe and targets within 8 meters to yourself. The success chance is 100%. |
Decreased the cast time to 1.5 seconds, and the cooldown to 90 seconds. |
Golden Glyph: Pulls the single foe to yourself and deals damage. The higher the Glyph is, the more damage it deals. Golden Glyph: |
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Verdant Glyph: The Range of pulling the target to yourself is increased to 9/10/11/12 meters |
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Ethereal Glyph : Restores 20/30/40/50 Chi after use. |
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Sanguine Glyph: The cooldown is reduced to 12/18/24/30 seconds. |
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Argent Glyph: Pulls the target around the target to yourself, the range is 12/15/18/21 meters |
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ΣVajra |
Restores 50% of HP instantly. Transform 80% of physical Attack to Physical Defense and Magic Defense, lasts 60 seconds. Also restores your Max HP during 60 seconds. Immunizes to a lethal damage, and restores Max Hp as soon as it was triggered. |
Newly added effect: Immunizes to all negative status effects for 60 seconds. |
Leap Back |
Instantly leap 16 meters backwards. Has a 35% chance to be immune to most damage during this leap. |
Instantly leap 20meters backwards. Has a 100% chance to be immune to most damage during this leap. |
Tiger Leap |
Instantly leap 16 meters backwards. Has a 65% chance to be immune to most damage during this leap. |
Instantly leap 20 meters backwards. Has a 100% chance to Evade to most damage during this leap. |
ΣCharge |
Casting Range is increased to 20 meters. Pounce on the target and stun it for 3 seconds. Deals a large amount of both Metal and Physical damage. Deals double damage to foe whose HP is lower than 50%. |
Casting Range is increased to 30 meters, the Freeze Effect was changed to Paralyzed. Deals a large amount of both Metal and Physical damage, and double damage to foe whose HP is lower than 50%. |
ΨBlade Tornado |
Can not use Skill, Normal Attack and Genie Skill during the Status. |
Can use the Skill, Normal Attack and Genie Skill during the Status. |
Smack |
Channeling is 1.7 seconds. |
Channel: 1.0 second. |
Ψ Ferocious Leap |
Axe and Hammer: Deals animalistic damage after 3 seconds. |
Axe and Hammer: Deals animalistic damage after 3 seconds. |
Ψ River Avalanche |
Channel: 1.8 seconds. |
Cast time reduced to 1.2 seconds. |
Ψ Ocean's Edge |
Axe and Hammer: Has a 20% chance to freeze the target for 3 seconds. |
Axe and Hammer: Has a 20% chance to freeze the target for 3 seconds. |
Ψ Dragon Rising |
Cast time: 1.5 seconds. |
Cast time: 1.2 seconds. |
Ψ Flame Tsunami |
Axe and Hammer: Guaranteed to stun the target for 3 seconds. |
Axe and Hammer: Guaranteed to stun the target for 5 seconds. |
Φ/Ω Spirit Chaser |
Deals base physical damage plus 200% of weapon damage plus 7712. Never misses. |
Deals base physical damage plus 300% of weapon damage plus 7712. Never misses. |
Φ/Ω Star Smite |
Straight-line AOE Attack. Knocks back non-player Characters. Gains 15 Chi. |
Straight-line AOE Attack. Knocks back non-player Characters. Gains 30 Chi. |
Roar of the Pride |
Cast time: 1.8 seconds. |
Cast time: 1.2 seconds. |
Mountain cleave |
Cast time: 2.0 seconds |
Cast time: 1.0 second |
Ψ Shadowless Wind |
Cast time: 1.8 seconds |
Cast time: 1.2 second |
Ψ Glacial Spike |
Cast time: 1.8 seconds |
Cast time: 1.2 seconds |
Ψ Heaven's Flame |
Cast time: 1.5 seconds |
Cast time: 1.2 second |
Dragon Bane |
Attack is reduced by 50%, Crit Rate increased by 25% within 30 seconds. |
Upgrade to: [Σ Dragon Bane]. Remove decreasing 50% attack effect. Crit Rate increased by 25%. Restores all Chi when casting spells. |
Ω/Φ Alter Marrow: Magical |
Lasts 30 seconds. Gains 10 Chi. |
Lasts 30 minutes. Gains 50 Chi |
Ω/Φ Alter Marrow: Physical |
Lasts 30 seconds. Gains 10 Chi. |
Lasts 30 minutes. Gains 50 Chi |
Wizard
ΔMagical Overload |
Increase damage by 50% and received damage by 30% within 20 seconds. |
Damage increased by 50% within 20 seconds. Damage taken no longer increases, during which spell penetration is increased by 3000 |
ΨTactical Reversion |
Mark the enemy, and return to current position after 6 seconds. Only effect to players. Success rate has relationship to Soulforce, and only can be used in Map. Costs 20 Chi. |
Mark the enemy, and return to current position after 6 seconds. Only effect to players. Success rate is 100%. Can not be used to cross scene. Costs 20 Chi. |
Golden Glyph: Mark yourself. Immune to action limit for 3/4/5/6 seconds. |
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Verdant Glyph: Mark enemy target. Can be cast separately. Returns to current position after 6 seconds. CD reduced to 40/35/30/25 seconds. |
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Ethereal Glyph: Mark yourself and gain the Shield. Absorbs shield equal to 40%/80%/120%/160% of Max MP limit, lasts for 10 seconds. Explores when the Shield disappeared. Deals freezing Effect to targets within 12 meters. |
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Sanguine Glyph: Mark your position and return to marked position after 6 seconds. Restores 50/100/150/200 Chi |
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Argent Glyph: Mark enemy target. The further the target moves, the high the damage will be. For each 1 meter movement, deals 15%/20%/25%/30% of base magic damage. Lasts 6 seconds. |
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Ω/Φ Distance Shrink |
Move forward instantly, and Stealth will be activated while moving. |
Newly added: Cannot be selected while moving. |
Ψ Pyrogram |
Deals Fire Damage. |
Deals Fire Damage. |
Ψ Stone Rain |
Deals Earth Damage. |
Deals Earth Damage. |
Ψ Gush |
Deals Water Damage. |
Deals Water Damage. |
Force of Will |
Cast time: 2 seconds |
Cast time: 1 second |
ΨWill of the Phoenix |
Ethereal Glyph : Range is 10 meters. Knock Back enemies in a 18 line. The channeling of your next [Ψ Hailstorm] increased by 40%/60%/80%/100% within 6 seconds. |
Ethereal Glyph : Range is 30 meters. Deals damage and single Unit knocks Back non-player target. The channeling of your next [Ψ Hailstorm] increased by 40%/60%/80%/100% within 6 seconds. |
ΣMagical Ice Shield |
Cooldown: 180 seconds |
Cooldown: 120 seconds |
Σ Undine Strike |
Water, Fire, Earth Defense reduced by 60% . CD is 1 second. Lasts 12 seconds. |
Water and Earth Defense reduced by 60%. Fire Defense reduced by 160% (including Spark). Cooldown is 1 second, lasts 12 seconds. Costs 100 Chi. Has no effects on players whose level higher than players. |
Φ Apex Armor |
Unified Armor |
Water, Fire, Earth and Physical Defense increased by 120%. Restores 12 Chi for every 3 seconds. Gains 10% Crit |
Ω Apex Armo |
Unified Armor |
Water, Fire, Earth and Physical Defense increased by 120%. Restores 10 Chi for every 3 seconds. Gains 12% Crit |
Σ Blinding Blaze |
Stuns target for 3 seconds when it was attacked. Once per 8 seconds. |
Instant: Stuns target for 3 seconds when it was attacked. Once per 10 seconds. |
Ψ Mountain's Seize Series |
Channel: 5000; Cast time: 1400 |
Channel: 4000 Cast time : 1400 |
Ψ Blade Tempest Series |
Channel: 4000; Cast time: 1800 |
Channel: 4000; Cast time: 1500 |
Manar the Somber |
Channel: 4500; Cast time: 1200 |
Channel: 3500 Cast time : 1000 |
Ψ Black Ice Dragon Strike Series |
Channel: 4000; Cast time: 1600 |
Channel: 4000; Cast time: 1500 |
Arcane Defense |
Channel: 3500; Cast time: 1500 |
Channel: 2000 Cast time : 1000 |
Sand Miasma |
Channel: 1900; Cast time: 1900 |
Channel: 1000 Cast time : 1000 |
Ψ Frozen Flame Series |
Channel: 1000; Cast time: 1800 |
Channel: 1000; Cast time: 1500 |
Technician
ΔFata Morgana |
Mark the Target. Increases 50 Attack Lv. |
Duration: 20 seconds. Mark the target, increase 50 Attack Lv. During this period, remove your negative status effect once per 3 seconds. |
ΨBurning Flutter |
Charge forward for 25 meters, cooldown id 15 seconds. |
Charge forward for 25 meters, cooldown id 15 seconds. |
ΨGilded Blaze |
Removes all negative status. Cooldown is 20 seconds. |
Removes all negative status. Cooldown is 20 seconds. |
ΨFlame: Deadly Expel |
Sanguine Glyph: Deals Fire Damage |
Sanguine Glyph: Newly Added. You can trigger weapon's God of Frenzy effects. |
ΨFlame: Deadly Flow |
Sanguine Glyph: Deals Fire Damage |
Sanguine Glyph: Newly Added. You can trigger weapon's God of Frenzy effects. |
Σ·Morphing |
Cooldown: 1 second. Transform into Cannon. Increases damage by 100%. Range increased by 10 meters. |
Cooldown 60 seconds Transforms into Cannon Range increased to 10 meters instantly. Taken damage increased by 100% immediately. Lasts 10 seconds. |
ΨTide of Flame |
Deals targets within 5 meters base Physical Attack plus 100% of weapon damage plus 3525 as Fire Damage. Reduced its Fire Resistance by 60%, lasts 15 seconds. Decreases the cooldown time of Murderous Indulgence by 0.5 seconds per use of this skill. |
Deals Fire Damage to target in a line range. Reduced Fire Resistance by 60%, lasts 15 seconds. Decreased the cooldown time of Murderous Indulgence by 0.5 second per use of this skill. Restores 20 Chi. You can trigger weapon's God of Frenzy effects. |
Golden Glyph: Deals an additional 40%/60%/80%/100% of weapon damage. |
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Verdant Glyph: Gains Range Damage in Reaper's Shot status.. Deals an additional 40%/60%/80%/100% of weapon damage |
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Ethereal Glyph: Restores 15/20/25/30 Chi after use |
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Sanguine Glyph: Fire Resistance reduced by 65%/70%/75%/80%. Lasts 15 seconds. |
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Argent Glyph: Charges two times. Cooldown of Charge is 5 seconds. Increases Weapon Attack by 32%/48%/64%/80% |
Barbarian
Δ Prehistoric Frenzy |
Attacks target within 12 meters once per 3 seconds, up to 5 times. Deals base Physical Attack plus 300% of weapon damage plus 50% of maximum Health plus 9545 per attack. Also has a 100% chance to paralyze the target for 2 seconds. Make you immune to movement-impairing effects during this period. Costs 10% of current Health and Mana separately. |
Upgrade to: Attacks target within 12 meters once per 3 seconds, up to 8 times. Deals base Physical Attack plus 300% of weapon damage plus 50% of maximum Health plus 9545 per attack. Also has a 100% chance to Knock Away the target for 2 seconds. Make you immune to all negative status for 24 seconds. Costs 10% of current Health and Mana separately. |
Ψ Bestial Onslaught |
Deals base Attack to the target within 12 meters plus 100% of weapon damage plus 5516. Decreased the Evasion speed by 50% within 8 seconds. Increases your Crit Rate by 40% within 6 seconds. Guaranteed to a Critical Hit while using the Stomp of the Beast King series skills next time. |
Golden Glyph: Deals an additional 60%/80%/100%/120% of weapon damage |
Verdant Glyph: ?Rage damage increased by 15%/20%/25%/30% |
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Ethereal Glyph: Generates 15/20/25/30 Chi |
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Sanguine Glyph: Reduces their Evasion by 70%/80%/90%/100%. |
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Argent Glyph: The Chi cost of the target doubles for 1/2/3/4 seconds. |
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Ψ Flesh Ream |
Costs 15 Chi. |
Costs 5 Chi |
●Surf Impact/○Surf Impact |
Deals damage and slows down the target and targets within 6 meters. Generates a large amount of threat. |
Area increased to 8 meters of the target. If the target is the monster, forces them to target you for the next 6 seconds. |
Flesh Ream |
Generates a large amount of threat to the target. |
Largely increased the Hatred Points |
ΨInvoke the Spirit |
Taken damage reduced by 90% within 20 seconds. Slows the speed by 25%. |
All Glyphs remove Speed slow effect. |
Ψ Violent Triumph |
Verdant Glyph: Increases the damage to 100%/120%/140%/160%. Lasts 10 seconds. |
Verdant Glyph: This effect can stack with multiply massive damage taken Effects( For example: Invigorate). |
○Strength of the Titans |
Makes your teammates gain 40 additional Physical Attack, lasts 30 minutes. Critical Hit Rate of your teammate in 1 minute increased by 5%. |
The Critical Hit rate Effect will not collide with Critical Hit Rate Effect of Bestial Onslaught. |
Ψ Raging Slap |
The enemy target will always been Untamed Barbarian itself. Lasts 8 seconds. |
The enemy target will always been Untamed Barbarian itself. Lasts 8 seconds. |
Σ Extreme Fury |
Deals base Attack and has a 20% chance to remove the positive Status of the target. |
Deals base Attack and has a 20% chance to remove positive status of the target. Newly Added: Guaranteed to remove 2 positive status. |
Φ Alacrity of the Beast/Ω Alacrity of the Beast |
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Venomancer
Δ Ultimate Summoning |
Blast your target 5 times, dealing 2x base magic damage plus 850% of weapon damage plus 8242 as Wood damage. |
Newly Added Effect of Δ Ultimate Summoning : Immune to all negative status effects while casting skills. |
Ψ Malefic Crush |
[Φ Malefic Crush] Attacks foe within 10 meters. Deals base physical damage plus 400% of weapon damage plus 9303. Burns 1800 MP within 9 seconds and has a chance to paralyze the target for 2 seconds. Never misses. You will be immune to all attacks while casting the skill. |
Attacks foe within 10 meters. Deals base physical damage plus 500% of weapon damage plus 9303. Burns 2400 MP within 9 seconds and has a chance to paralyze the target for 3 seconds. Never misses. You will be immune to all attacks while casting the skill. |
Golden Glyph: Paralyze the target for 3.5/4/4.5/5 seconds. |
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Verdant Glyph: Skill Area increased to 12/14/16/18 meters |
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Ethereal Glyph: Restores 40/60/80/100 Chi after use |
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Sanguine Glyph: Burns all Mana within 8 seconds. Double the Chi costing for 2/4/6/8 seconds. |
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Argent Glyph: Removes positive status effects from 1/2/3/4 target |
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Φ Lending Hand / Ω Lending Hand |
Link your spirit with that of an ally, transferring one Spark to your target. |
Costs 1 Spark and gains 150 Chi for the target. |
Fox Form |
Cooldown: 6 seconds |
Cooldown reduced to 2 seconds. |
Stunning Blow |
Deals Melee base physical damage plus 200% of weapon damage plus 5537 and freezes the target for 8 seconds. |
Increases additional weapon damage rate to 300% and freezes the target for 8 seconds. Increases the target's damage taken by 20%. The effect cannot stack with Amplify Damage. |
Dark Taboo |
Deals base physical damage plus 200% of weapon damage plus 6319. Restores self Health. Restores at least ^2000 Health, based on your Soulforce. |
Adjusts additional weapon attack to 300%. HP recovery has no business with Soulforce, changed to restore 20% of Max HP. |
Grudge Strike |
Cooldown is 3 seconds. Deals base physical damage plus 200% of weapon damage plus 5055 to targets in a fan-shaped area. Decreases the Accuracy and lengthens the Channeling Time. If the target is the player, it increases the cooldown time, lasts 8 seconds. |
Cooldown reduced to 1 second. Additional weapon Attack rate changed to 300%. |
Ψ Crush Vigor |
Costs 15 Chi for every attack in 15 seconds. |
Costs 15 Chi for every attack in 15 seconds. |
Σ Feral Concentration |
After casting the spells, you will enter a definitely safe status and absorb all damage. Also you could not use the skill, Normal Attack and Genie Skill. You could not move for 10 seconds. |
After casting the spells, you will enter a definitely safe status and absorb all damage. Lasts 10 seconds. |
Pets Upgrade EXP |
Lv 100+ Pets Upgrade Exp: |
Required Upgrade Exp greatly reduced for pets Lv100+. Upgrade EXP for pets Lv101-104 changed to 100000. (If the Battle Pet has exited, then you need to kill a monster or swallow a Feral Soul Star to activate this effect.) |
Sage Spark Eruption |
Detonate all three Sparks, restoring 20% of your maximum Mana. Increases your weapon's Magic Attack by 900% and its Physical Attack by 500% for 15 seconds. Makes you immune to all damage for 3 seconds. |
Detonate all three Sparks, restoring 20% of your maximum Mana. Increases your weapon's Magic Attack by 900% and its Physical Attack by 500% for 15 seconds. Makes you immune to all damage for 3 seconds. |
Demon Spark Eruption |
Detonate all three Sparks, restoring 20% of your maximum Mana. Increases your weapon's Magic Attack by 700% and its Physical Attack by 650% for 15 seconds. Makes you immune to all damage for 3 seconds. |
Detonate all three Sparks, restoring 20% of your maximum Mana. Increases your weapon's Magic Attack by 700% and its Physical Attack by 650% for 15 seconds. Makes you immune to all damage for 3 seconds. |
Edgerunner
ΔLandslide Gallop |
Newly added Level 3 Genesis Effect |
Upgrade to: Newly Added: Reset the cooldown of all Shield Series Skill. Restores 50 Shield Energy while using, lasts 20 seconds. |
Flight Mastery |
Increases the flying speed of Winged Elf by 2 m/s while flying. |
Upgrade to: [Σ Flight Mastery]. Increases flying speed by 0.4 m/s of all wings while flying. |
Focused Dive |
Cooldown is 60 seconds. Costs 120 Chi. [Blade Hell] restores instantly after using charging skills. |
Upgrade to: [Σ Focused Dive]. Newly Added: Your next attack within 5 seconds will inflict Shattered Dream status on your target |
ΨShield of Imprecation |
[●Shield of Imprecation] Increases the damage by 35% for 10 seconds. |
Increases the damage by 35% for 12 seconds. |
Golden Glyph: Damage increased to 38%/42%/46%/50%. |
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Verdant Glyph: Duration increased by 2/3/4/5 seconds. |
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Ethereal Glyph: Cooldown reduced by 15/20/25/30 seconds. |
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Sanguine Glyph: The required Shield Energy is reduced by 10/15/20/25. |
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Argent Glyph: Do not increase the damage any more. The next attack will be a critical attack within 2/4/6/8. |
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Darkverse: Thunder Quake |
Restores 5 Chi for every damage taken. |
Restores 20 Chi for every damage taken. |
Darkverse: Solar Scorch |
Costs 5 Chi of the target for every damage taken. |
Costs 10 Chi of the target for every damage taken. |
ΨInner Serenity |
Restores 10 Shield Energy. The Glyph Effect: Restores 20/30/40/50 Shield Energy. |
Restores 10 Shield Energy. The Glyph Effect: Restores 30/70/110/150 Shield Energy. |
Cleric
ΔBlessing of Immortality |
Doubles the maximum Health of the target and fully heals them. Lasts 40 seconds. |
Doubles the maximum Health of the target and fully heals them. Lasts 40 seconds. |
ΨWings of Protection |
Fashion a protective barrier around your ally, absorbing incoming damage up to 50% of the target's maximum Health. The barrier lasts for 30 seconds, or until the absorption limit has been reached. Also increases the target's movement speed by 50%%, and grants immunity to control effects for 10 seconds. |
Golden Glyph: Increases your movement and flying speed by: 60%/70%/80%/90% |
Verdant Glyph: Increases ally's barrier to 60%/70%/80%/90% of the maximum HP, lasts 10 second. |
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Ethereal Glyph: Restores 5/10/15/20 Chi |
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Sanguine Glyph: Increases speed and immunity to control effects is increased to 12/13/14/15 seconds. |
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Argent Glyph: Effects changed to 15 meters. Increases speed and immunity to control effects are effective to yourself. Gets a protective barrier around yourself, absorbing incoming damage up to 50% of the target's maximum Health. Gets a protective barrier around your ally, absorbing incoming damage up to 10%/20%/30%/40% of the target's maximum Health. The barrier lasts for 30 seconds, or until the absorption limit has been reached. |
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ΨPurify |
Cooldown is 2 seconds. Removes all negative status effects. |
Sanguine Glyph effects changed to: Cooldown is 30 seconds. Immediately removes negative states like Paralyzed, Disarmed, Silenced, Frozen, Stunned, and Sleep. |
ΣHeaven's Wrath |
Costs 1 Spark. |
Costs 3 Sparks. |
ΨGuardian Light |
Cooldown is 300 seconds. |
Cooldown is 240 seconds. |
ΣFlight Mastery |
Increases the flying speed of Winged Elf by 2 m/s while flying. |
Upgrade to: [Σ Flight Mastery]. Increases flying speed by 0.4 m/s of all wings while flying. |
Archer
ΔBlackwing Arrow |
Randomly activates ΔQuickshot, ΔLightning Strike, or ΔTake Aim. |
Upgrade: Activates ΔThunder Abduction. |
ΔThunder Abduction |
ΔQuickshot deals base physical damage plus 200% of weapon damage plus 12508. Increases your normal Attack Speed by 30% in 10 seconds. |
Δ Thunder Abduction deals double base physical damage plus 400% of weapon damage plus 17506. The damage type is converted into Metal and Physical. Guaranteed to hit and stun the target for 3 seconds. |
ΔLightning Strike deals base physical damage plus 200% of weapon damage plus 7588 as Metal damage. Guaranteed to hit and stun the target for 3 seconds. |
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ΔTake Aim deals base physical damage plus 400% of weapon damage. |
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ΨGalvanic Charge |
Galvanic Aura increases your range by 6 meters and the Critical Rate of your next several attacks by 50%. Lasts 30 seconds. The Critical Rate increase applies to the next 5 to 9 attacks, depending on your Soulforce. |
Increases your range by 6 meters and the Critical Rate of your next several attacks by 50%. Lasts 30 seconds. Critical increases 9 attacks. |
Golden Glyph: Gains 20%/30%/40%/50% additional Attack from gear. |
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Verdant Glyph: Increases the Critical Rate of your next several attacks by 50%. Critical increases to 10/11/12/13 attacks. |
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Ethereal Glyph: Increases your range by 6 meters, and Critical Rage no longer increases. Lasts 60/100/140/180 seconds. |
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Sanguine Glyph: Energizes you for 10 seconds, restoring 140/160/180/200 Chi. |
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Argent Glyph: Increases the Critical Rate of your next several attacks by 55%/60%/65%/70%. |
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Flight Mastery |
Increases the flying speed of Winged Elf by 2 m/s while flying. |
Upgrade to: [Σ Flight Mastery]. Increases flying speed by 0.4 m/s of all wings while flying. |
ΨKnockback Arrow |
Deals base physical damage plus 3046, and knocks non-player targets back 12 meters. |
Deals base physical damage plus 3046, and knocks non-player targets back 12 meters. |
Golden Glyph: Deals an additional 20%/30%/40%/50% of weapon damage. |
Golden Glyph: (Effective to Human) Deals an additional 75%/100%/125%/150% of weapon damage. |
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Verdant Glyph: Increases damage the further you are from your target: increases damage by up to 50%/75%/100%/125% of weapon damage. |
Verdant Glyph: (Effective to Human) Increases damage the further you are from your target. Increases damage by up to 200%/250%/300%/350% of weapon damage. |
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Ethereal Glyph: Damage increased by 25%. |
Ethereal Glyph: Damage increased by 50%. |
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Sanguine Glyph: Damage increased by 20%. Generates 25/30/35/40 Chi. |
Sanguine Glyph: (Effective to Human) Cooldown is 120/110/100/90 seconds. Knocks target back 12 meters in 1 second. |
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Argent Glyph: Charge up for at most 1.5 seconds, dealing an additional 25% of damage. Deals up to 30%/45%/60%/75% additional damage. |
Argent Glyph: Charge up for at most 1.5 seconds, dealing an additional 30% of damage. Deals up to 50%/70%/90%/110% additional damage. |
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ΨStormrage Eagle - Ethereal |
Ethereal Glyph: Channeling time reduces to 0.8/0.7/0.6/0.5 seconds. |
Ethereal Glyph: Channeling time reduces to 0.8/0.7/0.6/0.5 seconds, Reduces the physical and magical defense of the target by 60%/65%/70%/75%. |
ΨWings of Grace - Argent |
Argent Glyph: Skill damage increases by 20%/30%/40%/50%. |
Argent Glyph: Skill damage of player targets increases by 20%/30%/40%/50%, non-player targets by 40%/60%/80%/100%. |
Psychic
ΔPsionic Infusion |
Newly added Level 3 Genesis Skill |
Soulforce increases by 10%, plus Soulforce magical attack, no longer reduces attribute. |
Φ Black Voodoo |
●Black Voodoo: Increases Attack Level by 25, reduces Defense Level by 11. |
Increases Attack level by 69, reduces Defense Level by 33. Used when inflicted with control effects. |
Ω Black Voodoo |
○Black Voodoo: Increases Attack Level by 22, reduces Defense Level by 8. |
Increases Attack level by 66, reduces Defense Level by 30. Used when inflicted with control effects. |
Φ White Voodoo |
●White Voodoo: Increases Defense Level by 71, reduces Defense Level by 99. |
Increases Defense Level by 104, reduces Attack level by 99. Used when inflicted with control effects. |
Ω White Voodoo |
○White Voodoo: Increases Defense Level by 66, reduces Attack level by 99. Also reduces your channeling time by 3% for 6 seconds. |
Increases Defense Level by 99, reduces Attack level by 99. Also reduces your channeling time by 3% for 60 seconds. Used when inflicted with control effects. |
Ψ Tide Spirit |
●Tide Spirit: Increase Magical Attack by 100% for 15 seconds. Increases channeling speed for 9 seconds. |
Upgraded by ●Tide Spirit or ○Tide Spirit. |
ΨSandburst Blast |
Verdant Glyph: Reduces enemy's Earth Resistance by 15%/20%/25%/30%. |
Verdant Glyph: Reduces enemy's Earth and Water Resistance by 40%/50%/60%/70%. |
ΨRed Tide |
Ethereal Glyph: Cancels physical bleeding effect of 1.2 times Soulforce. Deals an additional 120%/180%/240%/300% of weapon damage as mixed Water and Physical damage. |
Ethereal Glyph: Cancels physical bleeding effect of 1.2 times Soulforce. Deals an additional 180%/270%/360%/450% of weapon damage as mixed Water and Physical damage. |
ΨEarth Vector |
Deals base magical damage plus 100% of weapon damage to the target and all enemies within 6 meters. |
Deals an additional 200% of weapon damage. |
ΨAqua Impact |
Golden Glyph: Deals an additional 20%/30%/40%/50% of weapon damage. |
Golden Glyph: Deals an additional 40%/60%/80%/100% of weapon damage. |
Empowered Vigor |
Increases healing from skills by 20% and from potions by 30%. Reduces cooldown of Guardian Charms by 3 seconds. |
Immediately remove current cooldown of Guardian Charm, can only be used on yourself. Cooldown is 90 seconds. |
●Empowered Vigor |
Channel is 0.8, cast is 2.2. Increases healing from skills by 20% and from potions by 30%. Reduces cooldown of Guardian Charms by 4 seconds. |
Immediately remove current cooldown of Guardian Charm, can only be used on yourself. Cooldown is 85 seconds. |
○Empowered Vigor |
Channel is 0.8, cast is 2.2. Increases healing from skills by 25% and from potions by 40%. Reduces cooldown of Guardian Charms by 3 seconds. |
Immediately remove current cooldown of Guardian Charm, can only be used on yourself. Restores 10 Chi, cooldown is 90 seconds. |
Diminished Vigor |
Increases healing from skills by 20% and from potions by 30%. Increases cooldown of Guardian Charms by 3 seconds. |
Immediately makes target Guardian Charm enter cooldown, can only be used on enemies. Cooldown is 90 seconds. |
●Diminished Vigor |
Channel is 1.4, cast is 2.4. Increases healing from skills by 20% and from potions by 30%. Increases cooldown of Guardian Charms by 4 seconds. |
Instant, immediately makes target Guardian Charm enter cooldown, can only be used on enemies. Cooldown is 85 seconds. |
○Diminished Vigor |
Channel is 1.4, cast is 2.4. Increases healing from skills by 25% and from potions by 40%. Increases cooldown of Guardian Charms by 3 seconds. |
Instant, immediately makes target Guardian Charm enter cooldown, can only be used on enemies. Reduces 10 Chi of the target, cooldown is 90 seconds. |
Assassin
ΔMaster of Shadows |
Newly added Level 3 Genesis Skill |
Newly added effect: During the shadow status, restores 5 Hit Charges per second. |
Ψ Throatcut |
●Throatcut: Channel is 1.1 seconds, cast is 1.3 seconds, cooldown is 8 seconds. Deals physical damage to enemies, interrupt skills and silence for 4 seconds. |
Upgraded by ●Throatcut or ○Throatcut. |
ΨRising Dragon Strike |
Sanguine Glyph: Restores an additional 20 Chi per Hit Charge, increases an additional 40%/60%/80%/100% of weapon damage. |
Sanguine Glyph: Reduces the target's physical defense by 6%/9%/12%/15% per Hit Charge. |
ΨToxic Torrent |
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●Wolf Emblem |
Increases your Rage Damage by 20%. |
Rage Damage increased to 30%. |
○Wolf Emblem |
Increases your Rage Damage by 40%. |
Rage Damage increased to 50%. |
ΦTidal Mind |
●Focused Mind: Increases damage evasion by 43%. |
Increases your chance to resist negative status effects by 66% and chance to resist damage by 35%, lasts 60 seconds, cooldown is 120 seconds. |
Ω Tidal Mind |
○Focused Mind: Increases damage evasion by 35% and status evasion by 20%. |
Increases your chance to resist negative status effects by 60% and chance to resist damage by 40%, lasts 60 seconds, cooldown is 120 seconds. |
Seeker
ΔAvatar of the Blade |
Increases your movement speed by 50% and weapon damage by 500%, immune to movement control effects, lasts 20 seconds. |
Newly added effect: |
Bladed Fervor |
Increases Critical Rate by 1%, attack level by 3, defense level by 1 for you and all squad members within 15 meters, lasts for 30 minutes. |
Can be upgraded to ΣSword Spell of Dimensions. |
Saber Rattle |
Increases attack level by 3 for you and all squad members within 15 meters, lasts for 30 minutes. |
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Krav Maga |
Increases defense level by 5 for you and all squad members within 15 meters, lasts for 30 minutes. |
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ΦVoidstep / ΩVoidstep |
Moves instantly to the target within 38 meters, stunning all targets within 8 meters. |
Newly added effect: |
ΨIon Spike |
Ethereal Glyph: Deals Metal damage to enemies within 12 meters radius around the target in 20 meters, reduces target's Metal Defense by 50%, lasts 15 seconds. Cooldown is 13/12/11/10 seconds. |
Ethereal Glyph: No longer reduces Metal Defense, reduces target's Physical Defense by 40%/50%/60%/70%, lasts 10 seconds. |
ΨBloodthirsty Blitz |
Deals Physical Damage and massive Hatred to enemies within 12 meters radius around the target, and restores HP. |
Newly added effect: |
ΨBlade Affinity |
Increases Channeling speed by 85%, lasts 11 seconds, increases status evasion chance by 50%, lasts 5 seconds. |
Newly added effect: |
ΨYataghan Vortex |
●Yataghan Vortex: Consumes Mana to deal Physical Damage to enemies within 14 meters per 1.5 seconds, costs 2 Sparks. |
Upgraded by ●Yataghan Vortex or ○Yataghan Vortex. |
Mystic
ΔVoidbringer |
Summon a Voidbringer to help you, pet lasts 20 seconds. |
Upgrade: |
Mystical Eye |
Lists all stealthed units within 50 meters, units with an lower player level will be unstealthed. |
No longer lists stealthed units, changed to increase Awareness Level by31. |
ΣLucky Break |
Guarantees a Crit for your next 3 attacks, lasts up to 10 seconds, may not work with all skills. |
Newly added effect: |
Listless Blossom |
Listless Blossom has a chance to put nearby enemies to sleep for 6 seconds after summoning, and puts nearby enemies to sleep for 13 seconds after exploding. |
Upgraded by Listless Blossom. |
ΦStorm Mistress |
Summon an elemental spirit of thunder to help you, pet lasts 20 seconds. |
Upgraded by ●Storm Mistress. |
ΩStorm Mistress |
Summon an elemental spirit of thunder to help you, pet lasts 20 seconds. |
Upgraded by ○Storm Mistress. |
Φ Salvation |
Summon an angelic servant to help you, pet lasts 20 seconds. |
Upgraded by ●Salvation. |
Ω Salvation |
Summon an angelic servant to help you, pet lasts 20 seconds. |
Upgraded by ○Salvation. |
ΦDevil Chihyu |
Summon an elemental guardian to help you, pet lasts 20 seconds. |
Energy Leech bonus effect upgrades to effective to yourself and all squad members within 15 meters. |
ΩDevil Chihyu |
Summon an elemental guardian to help you, pet lasts 20 seconds. |
Energy Leech bonus effect upgrades to effective to yourself and all squad members within 15 meters. |
Φ Cragglord |
Summon an elemental warrior to help you, pet lasts 20 seconds. |
Upgraded by ●Cragglord. |
Ω Cragglord |
Summon an elemental warrior to help you, pet lasts 20 seconds. |
Upgraded by ○Cragglord. |
ΨFalling Petals |
●Falling Petals gives a blessing to target, restoring HP in 9 seconds after being attacked, Falling Petals status lasts 1 minute, and has a 35% chance to restore 280 Mana in 6 seconds. |
Upgraded by ●Falling Petals or ○Falling Petals. |
Duskblade
ΔStrength of the Reapers |
Reduces damage dealt from 8 meters away by 99% for 10 seconds, resets cooldown of all skills when casting. |
Reduces damage dealt from 8 meters away by 99% for 20 seconds, resets cooldown of all skills when casting, resets cooldown of all skills again after duration. |
Blood of the Nightshade |
Reduces damage the further you are. |
Reduces damage the further you are, with a curves adjustment. |
ΨReaper Form |
Cooldown is 90 seconds, transformation lasts 30 seconds. |
Cooldown is 85 seconds, transformation lasts 32 seconds. During transformation, reduces damage from ranged attacks by 40%, increases attack rate by 20%, and costs 30 Chi. |
Golden Glyph: Removes effects of reducing damage from ranged attacks and increasing attack rate, increases all damages dealt by 5%/10%/15%/20%. |
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Verdant Glyph: No longer increases attack rate, reduces damage from ranged attacks by 45%/50%/55%/60%. |
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Ethereal Glyph: Restores 15/20/25/30 Chi after use. |
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Sanguine Glyph: Newly added effect, next skill is guaranteed critical hit within 3/4/5/6 seconds after use. |
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Argent Glyph: Removes effect of reducing damage from ranged attacks and increasing attack rate, increases skill damage against monsters by 15%/20%/25%/30%. |
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ΣSaber's Beads |
Increases Rage Damage by 50%, upon landing a critical hit, restores 10% of max HP and 30 Chi, lasts 20 seconds. |
Increases Rage Damage by 50%, upon landing a critical hit, restores 20% of max HP and 50 Chi, lasts 20 seconds. |
ΦIn Silence Dread / ΩIn Silence Dread |
In 4 seconds, increases Stealth Level by 31 and maximizes Speed. |
Newly added effect: Within duration, the next attack is guaranteed critical hit. |
ΦDragon Trap / ΩDragon Trap |
Damage from the next normal attack seconds doubles in 6 seconds. |
Effect changed to: |
Stormbringer
ΔDark Maelstrom |
Summons a ΔDark Maelstrom around the enemy, lasts 20 seconds. |
Upgraded: |
Reaper Form |
Cooldown is 90 seconds, transformation lasts 30 seconds. |
Upgraded to Sanctified Skill. |
Golden Glyph: Removes effects of increasing movement speed and Physical Defense, increases all damage dealt to 5%/10%/15%/20%. |
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Verdant Glyph: Removes effect of increasing Physical Defense, increases movement speed to 35%/40%/45%/50%. |
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Ethereal Glyph: Removes effect of increasing movement speed, increases Physical Defense to 320/330/340/350% |
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Sanguine Glyph: Newly added effect: |
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Argent Glyph: Removes effects of increasing movement speed and Physical Defense, increases skill damage against monsters by 15%/20%/25%/30%. |
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Electrostatic Discharge |
For every 1 meter, deals 20% Magical Attack plus 624 Metal damage, lasts 12 seconds. |
For every 1 meter, deals 25% Magical Attack plus 624 Metal damage, lasts 12 seconds. |
Avatar of the Storm |
Summons an Avatar of the Storm around the target. |
Increases cooldown of All skills from Avatar of the Storm and Churning Vortex to 60 seconds. |
Churning Vortex |
Summon a Churning Vortex around the target. |
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Searing Moonlight |
Keeps casting, every 1.3 seconds, deals 44% base magical damage to enemies plus 150% weapon damage plus 10127 metal and water damage. |
Removes effect of reducing speed for target. Newly added effect: Can be cast while moving. |
Call Lightning |
Deals metal damage to enemies, consumes any stacks of Lightning Burn on the target, instantly dealing Metal damage based on the number of stacks. |
Newly added effect: |