Patch Notes: Version: NW.105.20181022a.16
Di Julia (nitocris83) | mer 14 nov 2018 17:31:15 PST
Highlights
Professions
Artisans
- Many new opportunities have arisen for alchemists on the Sword Coast, and as a result, their applications are no longer the most common ones to appear.
Workshop and Quest Flow
- Bolden and Tress now appear in the player's workshop after completing The Grand Upgrade.
- Players can no longer unexpectedly end up in (or intentionally visit) other players' workshops.
- Players can no longer manage to have their own workshops ranked up early by being in someone else's workshop when they upgrade--and, as a result, get stuck in the quest line.
- Players in a broken state can now turn in their upgrade quest.
- Players no longer become stuck in the "Order an item at the Dispatch Board" or "Wait for hte Gathering Task to Complete" steps of the tutorial quest, Running a Workshop.
- Running a Workshop: This quest now recognizes a wider variety of gathering tasks for credit.
Crafting and Crafted Items
- Brightsilver Talisman is now item level 495 at Uncommon rarity, up from 435.
- Recycle: This skill now correctly affects items that have been Ordered. (Note that if it's a repeat assignment, the refunded materials will immediately be used to start another assignment.)
- Supplements no longer sometimes affect multiple repeats of an assignment through a single use.
Exchange
- The Exchange prompt now properly appears if the player has only Bills of Labor in their toolbox.
Release Notes
Content and Environment
Acquisitions Incorporated
- Manycoins Bank Heist has been removed from the Random Queue rotation for now.
- Retrieval Operation: The "Talk to Jim Darkmagic" step of this quest no longer automatically completes for players when one player completes it.
- The repeatable quest "Basement Investigation" is now infinitely repeatable instead of just weekly, and now gives fewer acorns per run.
General
- Collecting rewards at the end of a queued instance no longer has a chance to prevent others from collecting those rewards.
- Illusionist's Gambit no longer gives Bronze success after clearing the first wave of enemies. And is once again selectable in the queue UI.
- Players are no longer blocked from completing the quest Doomguide's Duty and Clockwork Tomb.
- Tomb of the Nine Gods: Players who gain the Temp HP buff in the Avatar Orcus encounter no longer keep it after the encounter ends. (We're looking into other reported issues with this encounter.)
- Various queued instances should no longer have a chance to break if the player re-queues directly from within the map.
Events
- Wonders of Gond and Tymora's Gift have been re-added to the event calendar, and we've scheduled a Wondrous Bazaar discount this coming weekend too.
Combat and Powers
Classes and Balance
- Guardian Fighter: Griffon's Wrath can no longer be used infinitely.
Items and Economy
General
- Hunter Expedition Pack has been removed from the Zen Market.
- Merchant Prince's Folly once again drops Chult campaign currency.
- Weird tokens, e.g. "Mission Perk Tracker - Tomb of the Nine Gods," will no longer take up inventory space.
- Wiggins the Undead Intern now gives bonus acorns as appropriate.
Consult Expedition Pack
- Profession Packs are now properly in Questionably Procured Goods.
- Players who claimed the Questionably Procured Goods should now have a Profession Pack in the mail for each of the goods they claimed.
User Interface
General
- Chult maps, and other similar interactions, once again properly allow the player to view them multiple times.
Character Sheet
- Item Level calculations no longer go super out-of-whack in level scaled areas.
Rewards
- Claiming a reward choice pack, such as an artisan pack from your retainer, no longer prevents other reward popups from showing up for the rest of the session.
Stores
- "Sell All" in sell-only stores (such as the Profession exchange or South Seas Trading Company) no longer sells items that are equipped.
- "Sell All" in sell-only stores no longer sells items with enchantments or armor kits.
Art, Animation, Effects, and Audio
Animation
- Player characters riding a manticore no longer T-pose to assert dominance.
Localization
General
- A fix pass has been made to various French and German text.
Remaining Known Issues
We know there are more, but here are some of the highlights.
- Acquisitions Incorporated repeatable quests are only repeatable weekly, preventing the player from reaching the campaign currency cap on the first week.
- Companions and Soul Puppets snooze after a while of standing idle; this will be reverted in a later build.
- Cotton Petasos don't hide a character's hair, leading to egregious clipping.
- Crafted capes and mantles currently do not change the character's appearance when equipped.
- Feathered Ilhuilli is lower item level at Uncommon quality than expected. It is currently 455, and will be 515 after this is addressed.
- In French, Lady Begum has a line of voice-over that doesn't make sense in context. This will be updated in a later build.
- Legendary tools for the Gathering profession have Recycle, which doesn't help with Gathering tasks.
- Profession coupons do not currently apply to items in the Professions category.
- Requirements for certain items at the Stronghold Bloomery and Goldsmith structures currently require outdated Masterwork ranks.
- "Second Chances" can be accepted multiple times, though it cannot be completed multiple times.
- Text in certain artisan recruitment packs incorrectly claims the contents will be alchemists. The names of the packs are correct.
- There are two Fleeces. The one from Illusionist's Gambit will be renamed to Enchanted Fleece in a later build.
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