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Star Trek Online

PC Patch Notes for 6/28/18

By Julia (nitocris83) | Wed 27 Jun 2018 04:11:59 PM PDT

New Featured Episode: Home


  • Cardassian Captains now have access to the classic Cardassian Uniform in the tailor.
  • Resolved an issue that was preventing Romulan Captains from buying some Fleet ships. 
  • Jem’Hadar Captains can now alter the registry information for allied ships they fly.
  • Updated the Razor Chroma Keyboard colors for Jem’Hadar captains. 
  • Resolved a number of issues where the episode journal tabs would not visibly update correctly for Jem’Hadar captains.
  • Adding in some spots of missing VO throughout the new Victory is Life content.
  • Resolved an issue where sometimes the pylons on the Arbiter Battlecruiser could be mismatched when changing options on it.
  • Added an icon to the Armada Fleet Donation tab for the Colony.


  • Quark’s Lucky 7: Resolved an issue where towards the end of Leeta’s portion, the player could turn into Rom early.
  • Tenebris Torquent: Resolved an issue where the Odo “backpack” would still be on Garak after Odo appears.
  • Turn the Tide: Resolved an issue where after the player arms the torpedo, Marin would sometimes tell the player to arm the torpedo.
  • Resolved an issue where Romulan Captains would be blocked from completing missions that required a step inside their bridge such as in “Tradecraft”.
  • Resolved a few issues that had audio logs unlocking in the wrong sectors of the Gamma Quadrant.
  • Added an accolade for completion of the Gamma Quadrant story arc.
    • Jem'Hadar additionally receive a notification that upon completion of "Tenebris Torquent" they unlock the ability to play simulations of their allied faction's missions.


  • Level 63 captain powers:
    • Co-opt Energy Weapons:
      • Duration increased from 5 seconds to 15 seconds.
      • Radius increased from 3km to 5km
      • Healing percentage increased from 10% to 25%
    • Intrusive Energy Redirection:
      • Duration increased from 10 seconds to 15 seconds
      • Base power drained from targets increased from 10 to 25
      • Base power gained changed from 5-21 to 10-25 based on targets hit
      • Bonus weapon damage is now 10% per target hit from 5%
      • Bonus weapon damage now affects all weapons
    • Vulnerability Assessment Sweep:
      • Vulnerability Assessment Sweep no longer debuffs foe's Damage Resistance Rating
        • It now gives the player and nearby allied players Armor Penetration for 15 seconds, based on the number of allies hit.
  • Resolved an issue that resulted in the Gamma Recruit task of "Reach level 5 in a Crafting School" giving out Federation Duty Officers when Klingon aligned.
    • The task reward will now properly give out Klingon Duty Officers.
    • Klingon aligned Gamma Recruits that had already claimed the Federation Duty Officers will be able to claim the box again to receive the Duty Officers.
  • Cardassian Captains are now immune to the Vulcan nerve pinch.
  • The Obedience is Victory trait can no longer be triggered in social zones.
  • Resolved an issue where the space Ferenginar Plasma proc would not be triggered.
  • The Jem’Hadar Attack Ship will no longer constantly reapply cannon scatter volley while out of combat.
  • Resolved an issue which caused Spiral Wave Disruptors to use Beam Upgrades.
  • Resolved an issue which caused Spiral Wave Disruptor Dual Cannons to be equippable on any starship.
  • Resolved an issue with the Nausicaan Energy Torpedo Launcher and the Nausicaan Disruptor Beam Array not correctly applying the 2 piece set bonus Disruptor DoT. 
  • Resolved an issue that caused Holographic Dukan'Rex to come with the Astrophysicist trait instead of the Veteran trait when opened on a KDF-aligned character. 
  • Eko'Ixtan, Metama'Kagal, Virak'Agar, and Rem'Taral may now all be renamed after they are added to the crew of a Jem'Hadar captain. 
  • Resolved an issue that caused Co-opt Energy Weapons to excessively heal from Plasma Torpedo DoT effects.
  • The Mine shared cooldown has been decreased to 3 seconds from 5.
  • The Console - Universal - Ordnance Accelerator now decreases the Mine shared cooldown by 1.5 seconds from 1.
  • The Hur'q-deployed Energy Nullifiers can no longer be selected.
    • Abilities that don't have discrete targets or target randomly, will still be able to target them. 
  • Resolved an issue that would cause Jem'Hadar to spawn two seeker drones in some cases. 
  • Resolved an issue that was causing Jem’Hadar captains to use Orbital Strike I when they should have been using Orbital Strike III.
  • Resolved an issue that caused the Vanquish and Tactical Advantage Reputation Traits to fail to apply their Armor Penetration in some cases.
  • Resolved an issue where the Crackdown Constable Specialization Passive could revive the player if the player’s Antagonist had recently healed. 
  • Resolved an issue that caused the Pseudo-Submission and Yielding Feint personal traits to play FX even if the player didn't placate anyone. 
  • Resolved an issue that would cause ground shields to not regenerate to full if the player had too many boosts to ground shield capacity.
  • Omega, Nukara, and Iconian sponsorships are now available to the non-Vanguard Jem'Hadar who have completed the reputations manually. 
  • Ground shield regen now always happens in 2.5 seconds.
  • Dominion Security Escorts now use the correct beam-out effects. 

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