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Star Trek Online

Star Trek Online: Kara Advanced Warbird

By LaughingTrendy | Wed 07 Oct 2015 08:00:00 AM PDT

We’re excited to reveal the stats, items, and abilities for three new Tier 6 starships: the Yamato Class Dreadnought Cruiser, the Kolasi Siege Destroyer and the Kara Advanced Warbird. All three of these ships come equipped with a special console and can unlock a new starship trait at level 5 Starship Mastery. Below are the stats for these new Tier 6 starships and their fleet variants that will be released at the same time as the standard Tier 6 versions. Our ships are now live and available for a weekend discount! Our ships will be on sale from now till 10/12 at 10AM PDT

  • Individually for 2500 ZEN (Normally 3000 ZEN each)
  • Faction Bundles of all three at a discount for 5000 ZEN (Normally 6000 ZEN each)
  • Please Note: Captains who purchase single ships will be unable to purchase bundles containing that ship.
     

The Tier 6 Kara Advanced Warbird was built upon the foundation set by the Ha'apax and Haakona Advanced Warbirds. This massive and durable warbird has been retrofitted to include a Spinal Plasma Lance as well as a single hangar bay.

This starship features a Lieutenant Commander Universal/Command specialist seat.

The Kara Advanced Warbird [T6] has a single hangar bay equipped with Scorpion Fighters. These light craft are equipped with Plasma Pulse Cannons and Plasma Torpedoes.

Costume

The Kara Advanced Warbird can use the Ha’apax costume for free and can use the Haakona costume if that ship is owned.

Ship Details

  • Tier: 6
  • Availability: Zen Store
  • Faction: Romulan
  • Required Rank: Vice Admiral
  • Hull Strength: 45,988 at level 50 and 53,320 at level 60
  • Shield Modifier: 1.05
  • Crew: 2000
  • Fore Weapons: 4
  • Aft Weapons: 4
  • Device Slots: 4
  • Bridge Officer Stations: 1 Ensign Tactical, 1 Lieutenant Commander Tactical, 1 Commander Engineering, 1 Lieutenant Science, 1 Lieutenant Commander Universal/Command
  • Console Modifications: 4 Tactical, 4 Engineering, 2 Science
  • Base Turn Rate: 5 degrees/second
  • Impulse Modifier: 0.15
  • Friction/Traction: 0.3
  • +10 to Weapons, +10 to Engines
  • Can Load Dual Cannons
  • Hangar Bays: 1
  • Hangar Bays loaded with Romulan Scorpion Fighters
  • Plasma Spinal Lance
  • Console – Universal – Supplemental Subsystem
  • Starship Mastery Package (Engineering Warbird)
    • Absorptive Plating
    • Enhanced Singularity Circuitry
    • Enhanced Plating
    • Armored Hull
    • Subsystem Redundancies (Starship Trait)
  • Singularity Warp Core
    • 40 Base Power for All Subsystems
    • Plasma Shockwave
    • Quantum Absorption
    • Warp Shadows
    • Singularity Jump
    • Singularity Overcharge
       

Fleet Ha’apax Advanced Warbird [T6]

The Tier 6 Ha'apax Advanced Warbird was built upon the foundation set by the Ha'apax and Haakona Advanced Warbirds. This massive and durable warbird has been retrofitted to include a Spinal Plasma Lance as well as a single hangar bay.

This starship features a Lieutenant Commander Universal/Command specialist seat.

The Fleet Ha'apax Advanced Warbird [T6] has been specifically designed to support your Fleet. Fleet Starships are built to the highest standard and have increased Hull Hit Points, Shield Strength and an additional Console slot. Tier 6 Fleet ships do not have a 5th Starship Mastery level and thus do not unlock a Starship Trait.

The Fleet Ha'apax Advanced Warbird [T6] has a single hangar bay equipped with Scorpion Fighters. These light craft are equipped with Plasma Pulse Cannons and Plasma Torpedoes.

Costume

The Fleet Ha’apax Advanced Warbird can use the Ha’apax costume for free and can use the Haakona or Kara costumes if the appropriate ship is owned.

Ship Details

  • Tier: 6
  • Availability: Fleet Shipyard Tier 5
  • Faction: Romulan
  • Required Rank: Vice Admiral
  • Hull Strength: 50,587 at level 50 and 58,652 at level 60
  • Shield Modifier: 1.155
  • Crew: 2000
  • Fore Weapons: 4
  • Aft Weapons: 4
  • Device Slots: 4
  • Bridge Officer Stations: 1 Ensign Tactical, 1 Lieutenant Commander Tactical, 1 Commander Engineering, 1 Lieutenant Science, 1 Lieutenant Commander Universal/Command
  • Console Modifications: 4 Tactical, 5 Engineering, 2 Science
  • Base Turn Rate: 5 degrees/second
  • Impulse Modifier: 0.15
  • Friction/Traction: 0.3
  • +10 to Weapons, +10 to Engines
  • Can Load Dual Cannons
  • Hangar Bays: 1
  • Hangar Bays loaded with Romulan Scorpion Fighters
  • Plasma Spinal Lance
  • Starship Mastery Package (Engineering Warbird)
    • Absorptive Plating
    • Enhanced Singularity Circuitry
    • Enhanced Plating
    • Armored Hull
  • Singularity Warp Core
    • 40 Base Power for All Subsystems
    • Plasma Shockwave
    • Quantum Absorption
    • Warp Shadows
    • Singularity Jump
    • Singularity Overcharge
       

Console – Universal – Supplemental Subsystems

Activating this console substantially increases your starship’s maximum subsystem power levels for a short time. While active, incoming energy weapon attacks damage the attacker, and leech a small amount of the attacker’s subsystem power back to you. Additionally, you gain a Subsystem Overload Counter each time you are hit with an energy attack. After obtaining 20 counters you emit a devastating pulse of electrical energy which deals heavy damage to nearby enemies. Affected enemies have all of their subsystems knocked offline for a brief period.

This console provides a passive bonus to all subsystem power levels.

The console mod can only be equipped on Starfleet Dreadnought Cruisers, Advanced Warbirds or Siege Destroyers in any console slot.

Kara Advanced Warbird [T6]

By equipping both the Supplemental Subsystems universal console (from the Kara Advanced Warbird) and the Dual Vector Separation universal console (from the Haakona Advanced Warbird) you will bestow set bonuses to your starship.

Romulan Maneuvering Protocol (2 pieces)

Set Bonuses

  • Romulan Maneuvering Protocol (2 pc) – Passive
    • +Turn Rate
    • +Defense
       

Subsystem Redundancies (Starship Trait)

In addition, each of these starships can unlock the Subsystem Redundancies starship trait by achieving level 5 in their Starship Mastery. While Subsystem Redundancies is slotted, firing a Spinal Lance, Javelin or Beam: Overload I, II and III will trigger a shield heal, a shield hardness buff and will restore offline shields.

DISCLAIMER: All information in this blog post is subject to change.

Phil “Gorngonzolla” Zeleski
Lead Systems Designer
Star Trek Online

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