This site uses cookies to improve your browsing experience. By continuing to browse this site you are agreeing to use our cookies. Get more information Dismiss
You're using an unsupported web browser. Some features may not work correctly. Please check out our list of supported browsers for the best experience. Dismiss

Star Trek Online

Star Trek Online: Console Release Notes: October 6th 2016

By Amanda
Wed 05 Oct 2016 04:56:11 PM PDT

General:

  • Jumping and pitch control in space have been improved to act more smoothly and consistently.
  • Targeting has been greatly improved on ground maps when aiming or targeting friendly or enemy NPCs.
  • Resolved a number of issues which were occasionally causing maps to crash.
  • Resolved a crash that would occur when trying to claim an upgraded item when the player’s inventory was full.
  • Resolved a crash that occured when pressing A on the ground while in a loading screen.
  • Resolved a crash that happened when trying to retrieve items from the Account Bank.
  • Resolved an issue where occasionally in the tailor, images would take too long to load.
  • Resolved an issue where character creation would fail if any name field had less than 3 characters.
    • Player cannot complete character creation until each name field has at least 3 characters.
  • Companions better match speed with player when player is walking slowly.
  • Resolved an issue where lighting would be incorrect in many indoor maps.
  • Added some VO, sound effects, and ambient audio which was missing throughout the title.
  • The player is now locked in place when in the queue lobby window.
  • Added a number of new loading screens.
  • Resolved an issue where scarves would move around wildly when moving.
     

UI:

  • Made numerous small updates to the UI throughout the Start Menu Options and Character Creation to make information more clear.
  • Added an EBS message to the login screen to convey when the server is down for maintenance.
  • The newsfeed on the login screen now updates when the player first sees the screen.
  • Choosing to Revert to Defaults now functions correctly in Options.
  • The following Console active abilities will now show up in the correct radial menu:
    • Analyze Weakness
    • Fleet Maneuver Alpha
    • Fleet Maneuver Gamma
    • Tachyon Inversion Beams
    • Variable Auto-Targeting Armament Systems:
  • Character Sheet: Stats
    • Removed Progress tab
    • Removed Stealth Detection Rating stat
    • Health and Shields now go by "Max Health" and "Max Shields"
    • Ship Shields now represented by one value rather than "Fore", "Aft", etc.
    • Separated things in "Stats" to "Attack" and "Defense" categories
    • Removed Inertia stat
    • Removed Officers passives box
  • Character Creator:
    • Player cannot now select a disabled Fleet slot.
    • There is now a new "Slot Type" selector when a player modifies or creates a costume that makes it clearer what costume types players can have.
    • Added a recently selected color section to the color palate in the character creator so a player can more easily match colors to other pieces of the uniform.
    • Presets are now their own tab.
    • Resolved an issue where sliders in the character creator would lose precision the more they were adjusted.
    • Each category has its own subtabs, including ‘Advanced’ if appropriate.
    • The last selected/currently applied item in the grids now has a blue outline except for Uniforms.
    • Uniform presets now show if they cost Zen.
    • In the Advanced subtab, if it exists for the category, the headers are now selectable when they are selected, show the Randomize and Reset functions.
    • There’s no longer a consistent glow around a player’s head in the character creator.
  • Transwarp Window:
    • Corrected the transwarp cost display.
    • Added a display of the player's current resources and disabled the "OK" button if the transwarp cost was too high, to make it clearer when transwarping was disabled.
  • Players can now move items from the inventory into the account bank.
  • The Travel menu is always set to appear but the Transwarp button is disabled if the player can't afford to Transwarp.
  • Team UI no longer overlaps the item received pop up window.
  • Added a System List to the map while in Sector space.
  • "Aim mode as toggle" setting now appears in the settings menu when in space.
  • Scrollbars are now reset to the top of a window when the window is reopened.
  • Resolved an issue which displayed the incorrect rank of a captain when comparing the information on a ground map versus a space map.
  • Resolved a few issues where text overlapped in the Options menu.
  • Resolved an issue where item description would stay on screen even when it’s no longer highlighted.
  • PVP: Resolved an issue where players who are not the host could select a PVP Queue map selector and change kill count.
  • Increased bottom margin of Away Team Picker so status text doesn't overlap button prompts.
  • The d-pad icon for full impulse is no longer overlapped by player icons in queues.
  • Added a bottom margin to the "options" context menu for missions in the journal.
  • Made the Space Reticle more visible.
  • Altered the design of the shield tray space HUD element to match other updated HUD elements.
  • The Show Scoreboard button for PvP is no longer appearing in PvE queues.
  • Resolved an issue where closing a store in the Sell Tab and then opening a different store without a sell tab would break the store.
  • The private message from the Fleet Details menu no longer opens behind the window.
  • Added the total Zen amount to the bottom of Featured Products and Item Description pages in C-Store.
  • Made the inactive weapon icon smaller than the active weapon icon.
  • Made the inactive weapon icon darker.
  • Added energy credits currency symbol to Edit Record UI's cost label.
  • Updated look of the Team status UI elements with faction specific designs to match the rest of the HUD.
  • Holding Joypad Down in space now sets the throttle to zero.
  • Resolved an issue where functionality would be lost on the Captain’s Log screen.
  • Resolved an issue where the button to view gamercard was greyed out on Xbox.
  • Made the "Terms of Service" button always be present in the Options menu in the Login screen.
  • The three PvP report UIs now hide themselves when the player is no longer in a PvP map with a scoreboard.
  • The Crew Stations UI has been updated to more clearly show all information.
  • Sector map closes after a navigation destination has been selected.
  • Rename Ship menu now correctly displays the total cost by only charging the player for fields the player has actually changed.
  • If the player has no incoming hails, a message is displayed explaining this, and the hail description is cleared.
  • Resolved an issue where Science and Tactical power radials did not display all powers when using the Dyson Science Destroyer ships.
  • The single letter in the ship Registry field is no longer half cut off.
  • Added an Arc Link button to the login screen.
  • Ready indicators for special ships power bars are now hidden in sector space.
  • Crew Stations list now shows all ranks of powers instead of just Ensign rank powers.
  • If the selected item is unaffordable in the C-Store, the "Select" option is now greyed out and does nothing.
  • Ship Tailor: Materials that have a Zen cost have the Zen icon displayed next to their labels.
  • Bridge Officers now use the Bridge Officer class instead of the player's class.
    • This was causing Bridge Officers to default to the costume color scheme of their captain instead of their own class.
  • The extra Alien trait slot is now in the correct spot with the beginning traits for Alien captains.
  • Resolved numerous issues where options changes would not actually save.
  • Rank display has been added to the Bridge Officer Crew Stations window.
  • Added an error message when trying to Dry Dock a ship but the player has filled all Dry Dock slots.
  • Resolved an issue where Tier 1 unlocks for Specializations appeared available when they were not.
  • Resolved an issue where the top issue in a list when using a slider would get cut off.
  • Resolved an issue where the commission officer window would close as soon as it opened when commissioning an officer.
  • Players can now plot a course to a Quadrant on the Galaxy Map.
     

Content:

  • Stranded in Space:
    • Added Waypoint back to the Azura in the final step.
    • Increased the interaction distance to save the Captain.
    • Process to leave the final map of "Stranded in Space" is now easier to complete. 
  • Smash and Grab: Tovan Kev is now lit in contact windows.
  • Resolved an issue where players could be blocked from entering the Vega Colony in the Federation tutorial.
  • Sphere of Influence: Resolved an issue where progression could sometimes be blocked at the “Decide fate of the Gateway” objective.
  • Night of the Comet: Player is no longer attacked in the contact window at the end of the episode.
  • Skirmish: Player is no longer attacked in the contact window at the end of the episode.
  • Coliseum: Resolved an issue where the Communications Array spawned under the terrain making it hard to interact with.
  • Alpha: Resolved an issue where episode would not always complete when choosing to Beam Out at the end.
  • Resolved a few episodes where auto-travel was not sending the player to the correct location.
  • Resolved an issue that could block progress in the episode “The Ultimate Klingon”.
  • Resolved an issue that could block progress in the episode “Jabberwocky”.
  • Added more waypoints for mission steps in episodes such as:
    • The Hunt is On
    • Tradecraft to Azha System
    • Blood of the Empire
    • Bringing Down the House
    • Temporal Ambassador
    • Heading Out
    • Doomsday Device
  • Updated the minimum rank on the Federation 2800 missions to match previous Cardassian missions as well as the Klingon equivalents.
  • Resolved an issue where players could fly outside the map in Qo’noS System.
  • Resolved an issue where the "Claim a New Ship" mission objective in rank upgrade missions completes without meeting the requirements.
    • Player will need to claim the ship in order to finish this.
       

Systems:

  • Resolved an issue where certain kits were not upgrading correctly.
  • Fleet Maneuver Gamma now has applies a lockout period to the player’s team when used.
  • Updated the name of the spinkick from Sweeping Strikes to "Sweeping Strikes" to be consistent.

Known Issues:

  • Kassae II has a low FPS issue.
  • Some maps have a low lighting issue.
  • Some highlight arrows in the UI get slightly cut off such as with Specializations.

sto-launcher, sto-patch-notes, sto-xbox, sto-playstation,

Most Recent More

The Infinity Lock Box is returning, and bringing with it a brand new starship: the Mirror Escort Carrier, based on a dark, twisted version of Discovery's Engle class!
Read more
The Tardigrade Adoption Agency has opened its doors!! With your support, we can find homes and careers for these Tardigrades, and you can get regular email updates!
Read more
This week is your last chance to grab the technology of the Hur'q, so don't miss it!
Read more

hover media query supported