PC Patch Notes for 11/8/18
Von Ambassador Kael | Mi 07 Nov 2018 18:11:05 PST
General:
- Resolved an issue that would cause skills to become invalid once reaching tier 6 on any Reputation.
- Players currently effected will be able to respec their invalid skills for free.
- The cooldown timer for "Defense of Starbase One" has been changed to the standard 30 minutes.
- Removed the Energy Credit cost when transwarping to the start of a mission.
- Optimized matchmaking system to allow matches to be made quicker when players decline or timeout of a Task Force Operation.
- Resolved an issue that would sometimes cause enemies to not spawn in Task Force Operations.
- The Walker-class Prototype Light Exploration Cruiser has been added to the TOS ship vendor.
- Updated frequency for when mission auto-hails appear:
- Auto Hails can only appear once a player has completed the tutorial.
- Auto Hails only occur for the next mission available in the mission chain the player is on.
- Auto Hails will only occur if there is no mission in progress that is in the story arcs.
- Resolved an issue that would prevent Bridge Officer power FX to play for Discovery, TOS, and Dominion Captains.
- Resolved an issue that was causing various ship window options to appear as white textures.
- Resolved an issue that prevented audio from playing during the Federation tutorial.
- Resolved an issue that was causing Klingons to use Bat’leths instead of Mek’leths during the Discovery era Tutorial missions.
- Resolved an issue that caused objects in the Kelvin Timeline Bridge to not have proper reflections.
- Resolved an issue where male Klingon Captains were being called “Mistress”.
- Resolved an issue that was causing the mini map on the Discovery era Starfleet Academy to not properly appear.
- Resolved an issue that was causing the Light posts to glow on 2409 Starfleet academy.
- Resolved an issue that was causing Discovery era vendor contacts to use TOS themed backgrounds.
- Resolved an issue that was causing NPC characters to incorrectly hold a Tricorder.
- Resolved an issue that was causing Red Alerts to display incorrect bonuses on the Landing Page.
UI:
- Resolved an issue that was preventing players from be able to search for Teams, Fleets, and individuals.
- Disabled the PvE and PvP buttons on the mini map until the tutorial has been completed.
- Walker-class and Crossfield class will now use Discovery themed view screens.
Character:
- Resolved an issue that was causing many alien-gen costume parts to not be available to any character, of any race, gender, or faction.
- Resolved an issue that was causing Discovery Starfleet uniforms to clip through the players character.
- Resolved an issue that was restricting color customization on Khan’s outfit.
- Resolved an issue that was causing beards on player characters to clip through the character.
Content:
- Resolved an issue that was preventing Bridge Officers from beaming down to Adventure Battle zones.
- Resolved an issue that would prevent player’s progression during the Discovery Era tutorial.
- Resolved an issue that prevented Discovery captains from taking the Wasteland mission "Installation 18."
- "Secrets of Nimbus" mission for Federation Captains is no longer available until after completing or skipping "The Galaxy at Large."
- Resolved an issue that made the mission "Escalation" always available to Romulans, before reaching the Delta Quadrant mission group.
- Resolved an issue that caused the mission "Darkness Before the Dawn" to refer to a removed sector block (Psi Velorum) in its mission directions for KDF-aligned Romulan captains.
- Resolved an issue during the mission, “Blood of the Ancients”, where players could get stuck outside of the playable area.
- Lonco system patrol now correctly has two groups of Romulan ships and two groups of Hirogen ships.
- Resolved an issue that would occasionally cause encounters in the New Romulus warehouse to not be at the proper level.
- Resolved an issue that was causing the enemies in “Tzenkethi Front” to remain in play after the TFO has been completed.
- Limited the auto-hail for “Neutral Zone Diplomacy” until players are max level.
- Removed access to deep water during “Melting Pot” without the use of a powerboard.
- Resolved an issue that was causing the Discovery era Klingons to use incorrect weapons during the Holodeck simulation in the Discovery tutorial.
Systems:
- Resolved an issue which caused the Prototype Light Exploration Cruiser to be unavailable to some characters.
- Resolved an issue that caused Discovery characters to be unable to turn in the Delta Alliance Tier 5 Rewards.
- DSC-era Klingons no longer have access to Isometric Charge and Positronic Warhead.
- All Klingon Dreadnoughts have been downgraded from having access to Torpedo Spread 1 only
- Removed Tractor Beam Repulsors from the U.S.S. Sebrova during the Discovery era Tutorial.
- Resolved an issue where 360° weapons were unable to hit large targets on the opposite side of where they were equipped.
- Resolved an issue that caused the Vor'ral and Fleet Vor'ral to display an incorrect Starship Mastery.
- Resolved various issues with the Discovery Security Escorts:
- They will beam in and out with the right FX.
- Use the correct weapons.
- Wear era-appropriate uniforms.
- Increased Distress Call device duration to 45 seconds.
- This change impacts the Nimbus Pirate Distress Call, the Phased-Waveform Beacon, and the Delta Alliance Reinforcements Beacon.
- Adjusted Phased-Waveform Beacon damage output to be more in line with other Distress Call devices.
- Reducing summoned Hur'q damage by approximately 30%.
- Removed the Energy Credit value from Universal Kit Module - Cryo Visor Blast.
- Resolved an issue that caused Cryo Visor Blast to incorrectly share an equip limit category with Toxin Dart Launcher.
- Resolved an issue that caused Suppression Barrage to list an incorrect duration.
- Resolved an issue that prevented Fleet Support to spawn while playing as a Discovery or TOS era Captain.
- Resolved an issue that prevented the Gamma Reputation Set weapon proc from applying.
- Increased the damage on the primary fire of the Discovery Phaser Full Auto Rifle to make up for it firing less overall shots.
- Reduced the recharge on the secondary fire.
- This item is now eligible for Re-Engineering.
- Resolved an issue with the description on the Prototype Light Exploration Cruiser that listed it having Starship Mastery.
- Resolved an issue that was causing the Dynamic Personal Mobility Shield to lose Root and Knockback resistance once it has been upgraded.
- Resolved an issue that was causing the Dynamic Reroute Impulse Engines to not be upgradeable.
- Resolved an issue which caused "All that Glitters" and "Capture the Flag" to reward MK II Kit Modules and Frames.
- They now reward based on the players level.
- Resolved an issue that caused some projectile-specific bonuses to not affect energy projectiles.
- Resolved an issue that could make it difficult to search for Special Requisition Pack – Hur’q Ravager Escort Carrier [T6] or Special Requisition Pack – Hur’q Assembly Multi-Mission Science Vessel [T6] on the exchange.
- Resolved an issue where Discovery era Klingons would occasionally appear as though they were using a knife instead of a rifle.
- Updated description on Phaser Rifle received during Discovery era tutorial.
- Replaced a duplicate Deflector Dish reward in the Discovery era tutorial with a Warp Core upgrade instead.
- Removed "New" tag from Replica Grand Nagus Outfit and Tycoon Tailed Suit in the Lobi Store.
- Added "New" tag to Attendant Companion (Non-Combat Pet Pack)
- The uncommon-quality Phaser Pistol rewarded during the Discovery era tutorial is now correctly Mk I instead of Mk 0.
- Existing versions can still be upgraded.
- Minor text updates to Command and Temporal Operative specialization passives.
- Minor typo updates on various powers where “multiple” was misspelled.
- Updating tooltips on Ground Armor Regeneration to be more accurate.
Known Issues:
- Players are unable to join a PVP match when higher than level 60.
sto-news,
sto-patch-notes,
star-trek-online,