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Neverwinter

The Maze Engine Developer Hub

By Andy (StrumSlinger)
Tue 16 Feb 2016 11:32:34 AM PST

Gameplay:

Dungeons to Delve - We're bringing back four leveling dungeons and one epic dungeon with Neverwinter: The Maze Engine.

The Maze Engine Campaign - The Maze Engine campaign has a mix of directed story quests and repeatable quests that all help to tell the story of the expansion.

Return to Castle Never - Valindra was defeated and driven away. Lord Neverember decided that the time has come to restore Castle Never to its former glory, but Orcus arrived instead - and he's looking for a new pet.

Battle with Orcus - Today, we're going to talk about the big bad of Castle Never himself, Orcus, Demon Prince of Undeath!

Treasures of The Maze Engine - Read about the rewards you'll receive from participating in content from this expansion.

Endgame Improvements - Learn about our changes to some endgame content coming with The Maze Engine.

Shaundakul Lockbox Rides In - The followers of Shaundakul travel throughout the Forgotten Realms and have brought back rare and mysterious treasures. Find out what's in The Maze Engine's lockbox!

Lore:

Previously on Neverwinter - These great lands have been through some rough times as of late. With your help, Neverwinter has been saved from several world-ending events.

Famous Faces - Hunker down and catch up on the featured popular characters and their backgrounds before you're reunited in our upcoming expansion.

Art:

Deeper in the Underdark - We go over our thoughts and processes in reworking the art for the leveling dungeons and new maps in the Underdark.

Castle Never Returns - This blog will give you an idea on what to expect art wise for the revamp of Castle Never coming with our newest expansion, The Maze Engine.

Warping Reality - We're excited to give you an insider look on the environment art development process for the Maze Engine map.

Bringing Orcus to Life - Learn how we animated Orcus and brought him to life in the revamped Castle Never.

Creating Baphomet - In this blog, we go over the process of creating Baphomet, the Horned King.

Systems:

The New Mount System - In the upcoming expansion, mounts are getting a major overhaul, and it's been a long time coming.

A Stable of Insignias - In this blog, we'll be going over the Stable, one of the major new components of the Mount changes, as well as Insignias and how they tie into the system.

Stronghold Cost Reductions - We've decided it's time to make it a little easier for guilds to increase their Guild Level.

Mounts Retrained - An overview of the mount changes coming with The Maze Engine.

The New Queues - We're making it much easier to queue for content with anyone you want!

Watch our announce trailer below

nw-news, nw-launcher, nw-maze-engine,

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