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Learn about all the changes coming with the new expansion, Wonderland!
1. War Avatar Crafting
The War Avatar Crafting feature makes its debut!
Players can exchange a certain number of War Avatar Artifacts and additional materials for S Grade Avatar cards.
Players who have duplicate War Avatar S Cards can decompose them into War Avatar Artifacts, and then use the Artifacts to create Imperial Spirit. This includes Neuma Portal Cards!
S-grade War Avatar Crafting function is open. Players can click the ‘Craft’ button to enter War Avatar Crafting interface. A, B, C War Avatar can't be obtained through Avatar Crafting.
Decompose Requirement: S-grade War Avatar
Decompose Result: War Avatar Artifact
Decompose Amount: S-grade War Avatar Cards can be decomposed into 1 War Avatar Artifact.
S-grade War Avatar obtained through Avatar Crafting can be decomposed into War Avatar Artifacts.
The amount of War Avatar Artifacts you get for decomposing is displayed underneath the set bonus section on each card.
Reset Requirements: S-grade War Avatar with Reawakening greater than 0.
Reset Result: Rebirth I War Avatar Cards decompose into 2 War Avatars without Reawakening.
Rebirth II War Avatar Cards decompose into 4 War Avatars without Reawakening.
A new item, Imperial Spirit, can be infused into Reawakening II Lv 80 Neuma Portal Avatar set to improve attribute and increase combat power!
Requirements: Neuma Portal Set. Reawakening II War Avatar. LV80 War Avatar
Consumed Item: ★★★Imperial Spirit ★★★
How to Obtain? 1 War Avatar Artifact, 20 Soulcast Flux and 20 Soulforge Temper to fuse into an Imperial Spirit at War Avatar Master (Kirin Town)
Effect of infusing Imperial Spirit: Attributes enhanced by 5% for 30 days.
Certain A-grade War Avatars that are Reawakening II and reached LV40 can be used to exchange for 1 War Avatar Artifact at War Avatar Reset Kwei in Kirin Town.
Each War Avatar can be exchanged only once.
Aohe, the Dark Emperor
Gorath, the Worldrender
Chigo, the Serpent Emperor
Mistress of Endless Night
Locen, the Emperor of Flame
Vile: Pestilent Destroyer
Vile: Obscure Reaper
Vile: Snakefist Guardian
Vile: Cannonfist Orclord
Vile: Shadowskull Lich
2. Cross-Server Faction Battle
Do you need a battle to cheer up and show your faction's strength? Cross-server Battle Declaration has been added! Lv3 Factions can declare battles against the other factions across the server in Dragon Wilds of Wargod Gulch!
Leaders of Lv3 Factions can check Cross-server on Faction Battle Declaration interface and then click Sign-up button.
Required Item: Cross Server Battle Invitation - Sold in Cash Shop (post launch)
Prerequisite: Sign up for Cross-server Faction Battle Declaration
Permission: Players who is Marshal and above and have Cross Server Battle Invitation can declare battle against qualifying Factions that can be declared against.
1. The Faction Leader signs up for Cross-server Faction Battle Declaration.
2. The Factions that battle is declared against can accept or decline the battle.
3. In Cross-server Battle Declaration, factions are unable to invite Allied Factions to join the battle.
4. Marshal or above can refuse Faction Battles.
5. The two Factions that have declared battle against each other can enter the cross-server map: Dragon Wilds through Faction Battle Envoy Zahn half an hour before the battle starts.
3. Faction System Changes
Faction Base Manager Zeen, Faction Supervisor, and Dragons' Conquest manager Rong Utsin have been relocated to Archosaur City (572,656). Many other NPCs related to Factions have also been relocated here for convenience.
Faction Bases still require Faction Base Contract to enable. Existing Faction Bases will be kept.
An activity sensor has been added to Faction Bases. All existing Faction Bases will be in lockdown status for a short period of time.
Faction members need to increase their Loyalty Points to 1000 to unlock their Faction Base.
Loyalty Points reset every week, meaning that they need to do it again the next week. Newly created Faction Bases don't have this restriction.
Three new resources are added to Factions: Chivalry Points, Loyalty Points, and Loyalty Fund.
Chivalry Points represent players' personal contributions to the Faction.
Loyalty Points are required to enable Faction instances. Chivalry Points contributed by individual Faction members will be accumulated as the Faction's Loyalty Points.
The total Loyalty Points a Faction accumulated during a week will determine how many levels can be completed in their Faction Instance the next week.
Loyalty Fund can be used to activate Faction Talents. When all Faction Talents are activated, the Loyalty Merchant will show up, with services for sale that costs Loyalty Fund to purchase. Only Faction leaders can spend Loyalty Fund.
Party up with fellow Faction members and complete Flowsilver Palace, Uncharted Paradise, and Dawnlight Halls to win Chivalry Points and Loyalty Fund.
When a squad has at least 8 members who are from the same Faction, it becomes a Faction Party. Players in such parties will have special buffs, making them stronger than regular squads
Faction Goals and Instance Phases
Faction Goals are a new series of Faction Quests. All active Faction Goals will be reset at 00:00 every Monday. Complete the goals before they reset to win a lot of Loyalty Points and Loyalty Fund.
When a player enters the instance, he can see goals for each phase above the quest tracker. Complete all goals to complete the instance. If the player completed the goals in a Faction Party, a Faction marker will be displayed next to the goals.
There are eight levels of Faction Talents, which reset at 00:00 every Monday. Faction leaders can activate Talents in the Tree Spirit menu at the Miracle Tree.
Faction Pets have three main stats: Hunger, Mood, and Comfort.
Players need to grow crops or catch fish to feed their pets to increase their Hunger, spend time with their pets to increase their Mood, and provide them with good dwelling conditions to increases their Comfort. Happy pets bring rewards to the faction.
Faction managers with the correct permissions can post recruitment notices from their Faction's main menu. Players who have not yet joined a faction can open the
Faction men, and find a Faction to join in the Recruiting Faction list. Players who have already joined a Faction can also view this list at the Faction Supervisor.
A high capacity Faction Safe is added to allow Faction members to deposit and withdraw items. There are 3 different storage spaces, which the Faction leader can set different permissions and rules, allowing different types of Faction members to use.
Faction Safe requires certain items to enable. For Factions with enough activeness, it costs 1 Ten Million Big Note.
A Faction Distribution feature is added in the Faction Reward menu. It is used to distribute the extra rewards from all Faction Instances, and to allow Faction managers to quickly and accurately distribute all kinds of strategic resources.
NEW SKILL UPDATES
1. Glyph Skills
The following Glyph Skills have been added:
2. Skill Adjustments
The once banished Faction Base Trials has returned!
Requires a certain number of Loyalty Points to unlock each level
Reawakening I LV100, Arcane Sky, weekly Chivalry Point >= 10.
Players who quit a Faction and joined a new one can not enter the Faction Base for 7 days.
For first completion, you must complete each level one after another. After that, you can directly enter a level that you have already completed. For levels you have not completed yet, you still need to complete them in order.
Each level can be completed once per week. You can not open two levels at the same time. To enter Level 10, you have to complete all 9 levels before it first.
New AI Design
Monsters with this property can deal higher damage to players with their normal attacks; only Barbarians has the ability to resist this damage increasing effect.
Upgrade LV2 Rank VIII materials, Upgrade LV3 Rank VIII materials, Rank 17 weapon materials, Refinement Materials, Star Chart materials, War Avatar Packs and related crafting materials, Faction Loyalty Fund, 12-meter long mount Rageflame Kirin.
Golden Glyph Lv1
Verdant Glyph Lv1
Ethereal Glyph Lv1
Blood Glyph Lv1
Argent Glyph Lv1
Lower than 400
System Specific Items