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Patch Notes: Version: NW.123.20210105a.8

Par Julia (nitocris83) | jeu. 28 janv. 2021 00:09:41 PST

 Release Notes


Content and Environment

Leveling Content

  • Tower District: Merchant Guild Hall and Orc Barracks instances are now balanced for 3,000 Item Level, reduced from 4,000. (Merchant Square Sewers and the open-world zone were already 3,000 Item Level.)
    • Various other instances have had their difficulty reduced to match their related open-world zones.
  • Nest Egg: Enemies in this quest’s instance are now balanced for 4,000 item level, reduced from 6,000.



Combat and Powers

Classes and Balance

  • Level 66 Oathkeeper Paladins now properly have a max Divinity greater than 0.
  • Wizard
    • Arcane Singularity: The magnitude has been increased to 800.
    • Evocation: The effect of this class feature has been increased to 10%.
    • Icy Terrain: The magnitude has been increased to 350.
    • Magic Missile: The magnitude has been increased to 40.

Combat Scaling

  • Content that scales players up to 30,000 Item Level now properly scales down to 36,000, reduced from 40,000.


  • Con Artist’s Discipline: This power no longer gets stuck in a state where it deals 0 damage.
  • Pig: The Mudsling power now properly deals AoE damage, instead of single-target damage.

Enchantments and Enhancements

  • Shadowclad Enchantment: This enchantment once again functions as described.

Item Powers

  • Defense Preparation: This item-granted effect now properly grants defensive percentage, instead of rating, to match the tooltip.
  • Wisps of the Shadow Demon: This item’s proc effect now properly grants percentage values, rather than ratings.

Mounts and Insignias

  • Protector’s Camaraderie no longer incorrectly mentions Armor Penetration when the bonus is applied.
  • Regal Insignias of Prosperity no longer grant immense XP and Gold Bonus values.


  • A few more tooltips have been adjusted, including typo fixes.



Enemies and Encounters

Castle Ravenloft

  • Once this instance is available again, it will be temporarily removed from the Random Epic Dungeon queue.
  • The Arcolith now has less health.
  • The chapel’s encounter structure has been adjusted to lower the number and difficulty of enemies.
  • The Portal of Power in the Sisters of Strahd encounter now has less health.

Infernal Citadel

  • This instance has been temporarily removed from random dungeon queues. (It can still be queued for individually.)

Lair of the Mad Mage

  • The Bore Worm’s “group up and soak the damage” power has had its damage reduced.

Manycoins Bank Heist

  • An attack used by Rust Monsters has been lowered in magnitude.
  • The enemy item level has been lowered.


  • Bandit Cutthroats are now much less cutthroat.
  • Minion-rank (“one-dot” difficulty) critters have had their health slightly reduced.



Items and Economy


  • Envenomed Storyteller’s Journal: The AP gain and damage boost from this artifact is no longer double the expected value.
  • Siegebreaker’s Banner: Armor Penetration is no longer mentioned in this artifact’s tooltips.


  • Bent Ring of the Lords, Kings, and Guard now grant the correct rating values (including Combined Ratings).
  • Greater Ostorian Rings now grant the correct rating values (including Combined Ratings).
  • Rings from Rage of Bel and Avernus Hunts once again properly have stats in line with other rings of similar item level.





  • Text for the French, German, Italian, and Russian locales is now properly up-to-date, aside from the Siegebreaker’s Banner tooltip change in this version.




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