Patch Notes for 4/4/23
By Fero | Tue 04 Apr 2023 02:00:00 AM PDT
General:
- Resolved an issue with Klingon Gorn Bridge Officers so that going forward, new Very Rare-quality BOFFs will retain that quality when commissioned.
- Resolved an issue with the Sagan Command Cruiser[T6] so that it now correctly caps out at T5 Starship Mastery.
- Resolved an issue that could cause excessive crowding of cadets on Starfleet Academy.
- Resolved an issue where the Caitian carrier could not equip Caitian support frigates.
- Resolved an issue where the Excelsior II could not equip the Tactical Maneuvering Matrix.
- Resolved an issue with the Tzenkethi Retrofit Assault Cannon so that the pushback on this weapon does not happen at the edge of its range.
- Resolved an issue that caused the heads of captains and bridge officers to be invisible when switching to an EV suit on some missions.
- Resolved an issue with the Piloting Modifications Set where it couldn't be used by the Mars Pilot Escort.
- Resolved an issue with the Zen Store description for the Jem'hadar Vanguard Dreadnought Cruiser not having the correct Hangar pet listed.
- Updated the Zen store and reward pack descriptions for the following ships Jem'hadar Vanguard Carrier [T6], Jem'hadar Vanguard Dreadnought Cruiser [T6], Jem'hadar Vanguard Heavy Raider [T6], and Jem'hadar Vanguard Warship [T6].
- Resolved an issue with the Terran Valkyrie Fighter Squadron and Advanced/Elite versions so that they display the correct visuals.
General:
- Resolved various progression issues with the episode "Eye of the Storm".
- Resolved an issue where the Excelsior II could not equip the Tactical Maneuvering Matrix.
- Resolved an issue that was preventing speed bonuses to Targetable Torpedoes from applying properly in many cases.
- Resolved an issue with the Tzenkethi Retrofit Assault Cannon so that the pushback on this weapon does not happen at the edge of its range.
- Resolved an issue with Concentrate Firepower so that it now has separate timers for Captain and Non-Captain triggers.
- Resolved an issue with the Crossfield Bridge that prevented the correct ambient audio from playing.
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