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Feature Changes
Overflow Bag Changes
With the latest release, we have made some changes to the Overflow Bag. The overflow bag was intended to be a temporary storage location for essential items such as quest objectives or rewards. The excessive usage of overflow bags for consistent storage causes big performance problems for players when they change maps, login or join a party, as all that data has to get parsed by the receiving server then sent around to other players.
The changes should help alleviate some of the impact on the server and allow players to do their questing, gain items, and have fun while also providing a reminder to clean up inventory when reaching a pausing point (such as returning to Protectors Enclave). Our goal is for most players not to be affected by these changes other than experiencing reduced lag.
Queue Changes
When queuing using the Private Queue system, the Item Level requirement is now lower. This should allow coordinated groups to do gear-light challenge runs of certain content, and allow for "carry groups" while still maintaining some progression. Check out the details here: Official Feedback Thread: Queuing System Updates
Release Notes
Content and Environment
General
Castle Never
Combat and Powers
Artifacts
Boons
Classes and Balance
Companions
General
Items and Economy
Artifacts
Strongholds
General
User Interface
Auction House
Bank
Inventory
Loot
Queues
Sword Coast Chronicle
Graphics and Visuals
General
Performance and Stability
General
Localization