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The new Neverwinter expansion takes players to Icewind Dale to solve a deadly mystery and recover an ancient artifact of immense power. If you want a little more detail (and a few spoilers) about the story behind Storm King’s Thunder, see our blog here. As with our other larger storylines, this expansion introduces a new campaign to track progress through the story.
The Storm King’s Thunder campaign leads players to the rescue of Bryn Shander, chief settlement of Ten Towns—a series of remote towns in the frozen wastes of Icewind Dale. Bryn Shander and its environs have fallen victim to a terrible unnatural disaster, and requires the skills of hardy adventurers to rescue the townsfolk from catastrophe.
The campaign is broken into three parts. Each part unlocks a new wilderness adventure zone teeming with monsters and focusing on a different area of the region. Once you have cleared the fierce beasts rampaging through Bryn Shander, you proceed to the picturesque town of Lonelywood, beset by trolls… and worse. Finally you must scout the coastline of Cold Run, and track down the giants that menace the north.
Progressing through the campaign reveals additional secrets about a long-lost empire, opens up additional options in the campaign store, and of course gives you access to new boons.
At the top of the campaign track, players can unlock the final part of the story, the dungeon on Fangbreaker Island! This dangerous excursion into the frozen wastes is the most challenging content in the new expansion, and by the time you have completed the campaign and uncovered the tragedies that befell Ten Towns, you will be ready to team up to attempt an assault on Fangbreaker Island.