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Star Trek Online

Introducing: The Gamma Task Force Reputation!

By Ambassador Kael | Mon 07 May 2018 09:00:00 AM PDT

The Gamma Task Force represents a coalition of forces formed to curb new threats pouring out of the Gamma Quadrant. The combination of top scientific organizations and military forces around the galaxy, this Task Force exists to ensure that the galaxy will survive these new threats intact and together.

This new reputation will be available with Victory is Life’s release and will feature all new traits, kit modules, space equipment sets and a ground equipment set, as well as new ground armor and space visuals.

Progression

Submitting Gamma Marks will increase your standing with the Gamma Task Force. These can be earned by participating in “Swarm”, a brand-new queue, as well as participating in the Gamma Quadrant Sector Battlezone. These sources of marks have scaling rewards, increasing the number of Gamma Marks received by performing above expectations or completing bonus objectives.

Germanium Carapace Fragments can be earned by participating in the Advanced and Elite versions of the new “Swarm” queue, as well as completing significant events within the Gamma Quadrant Sector Battlezone. Germanium Carapace Fragments have been recovered from the scenes of some drawn-out fights with the Hur’q. While Germanium is a well-studied metal by itself and in several compounds, the Gamma Task Force is anxious to study its presence in a living being. Scientists hope that understanding this will bring us a better insight into our current foes, and perhaps into life itself. As such, the Gamma Task Force rewards turning these fragments in when they can be recovered. In addition to all the gear that can be only be obtained with Germanium Carapace Fragments, the Gamma Task Force will also exchange Dilithium Ore for them.

Rewards   

Gamma Marks and Germanium Carapace Fragments can be submitted for Reputation XP and new, high-quality gear acquisitions. Here are a few examples of the items which can be earned by advancing your standing in the Gamma Task Force:

Gamma Team Synergies (Space Set – 4 Pieces)

  • Gamma Synergistic Graviton Deflector Array Mk XII
    • The Gamma Synergistic Graviton Deflector Array is designed as a powerful support deflector. It provides a substantial boost to Control Expertise and Drain Expertise, as well as adding a hull resistance debuff to targets hit by your projectile weapons.
  • Gamma Synergistic Combat Impulse Engines Mk XII
    • The Gamma Synergistic Combat Impulse Engine is finely tuned to have a minimal impact on your other subsystems while active. Not only does it get more maneuverability out of less power than any other impulse engine, but it was also built with a custom full impulse setting that leaves your Auxiliary subsystem untouched. It even boosts your Auxiliary power for a short duration after leaving full impulse.
  • Gamma Synergistic Resilient Shield Array Mk XII
    • The Gamma Synergistic Resilient Shield Array, like all resilient shield arrays, is optimized to absorb as much incoming damage as possible with minimal bleedthrough to the hull. With boosted passive regeneration, base resistance to Phaser Damage, and additional boosts to all Energy Damage Resistance when you activate debuffing abilities, it is an exceptionally difficult shield array to deplete.
  • Gamma Synergistic Overcharged Warp / Singularity Core Mk XII
    • Gamma Synergistic Overcharged Cores are designed to boost Auxiliary power levels. Additionally, these Cores are designed for extensive travel through sector space, increasing your turn rate and speed while utilizing a Slipstream drive, making Slipstream drives recharge faster, reducing your Transwarp Cooldown, and even providing you with a higher than normal Warp Speed when not using a Slipstream Drive.

 

Below are the set bonuses for this new space equipment set:

Gamma Team Synergies Set Bonuses (Space)

  • Task Force Maneuverability (2 piece) – Passive
    • To team and self (stacks with teammates):
    • +10% Flight Turn Rate
    • +10% Flight Speed
  • Task Force Precision (3 piece) - Passive
    • To team and self (stacks with teammates):
    • +10% Kinetic Damage
    • +10 Accuracy Rating
  • Task Force Resilience (4 piece) – Passive
    • To team and self (stacks with teammates):
    • +10 Starship Control Expertise
    • +10 Starship Drain Expertise
    • +5% Maximum Hull Capacity
    • +5% Maximum Shield Capacity

 

Task Force Ordinances (Weapon Set – 3 Pieces)

  • Console – Universal – Ordinance Accelerator Mk XII
    • This new Universal Console decreases the shared cooldown for mine launchers, as well as making all mine launchers recharge faster. In addition, it provides a significant increase to Polaron Energy Weapon Damage and Projectile Weapon Damage
  • Advanced Inhibiting Chroniton Projectile Weapon Mk XII
  • Wide-Arc Torpedo Launcher: This unique wide-arc torpedo launcher can acquire targets in a 180° degree arc, up from the normal 90° arc of a standard torpedo launcher, and all of its shots are guaranteed to slow the target.  Additionally, activating the three-piece bonus, “Deep Space Mine”, will cause this torpedo launcher to deploy a self-replicating mine field near your current target, rendering the area effectively impassable to foes for a significant duration.
  • Rapid Deploying Mine Launcher: This unique mine launcher is designed for rapid speed deployment – not only do these mines arm faster than normal, but they also are deployed in front of your ship, so that when armed, they’re closer to where you and the action are at. Additionally, activating the three-piece bonus, “Deep Space Mine”, will cause this mine launcher to deploy a self-replicating mine field, rendering the area effectively impassable to foes for a significant duration.
  • Advanced Inhibiting Polaron Weapon Mk XII
    • Beam Array: The Advanced Omni-Directional Inhibiting Polaron Beam Array fires in a 360° arc unlike normal beam arrays. In addition to its wide arc and the chance to take the impulse engines offline of foes in an area that all Inhibiting Polaron space weapons have, it’s been upgraded to leave a damage resistance debuff when shooting foes slower than you.
    • Heavy Turret: The Advanced Inhibiting Polaron Heavy Turret is a heavy hitting cannon weapon that fires in a powerful 360° arc. In addition to the high damage it has compared to normal turrets, and the chance to take the impulse engines of foes offline in an area that all Inhibiting Polaron space weapons have, it’s been upgraded to leave a damage resistance debuff when shooting foes slower than you.

 

Below are the set bonuses for this new space equipment set:

Gamma Task Force Armaments Set Bonuses (Space)

  • Task Force Tunings (2 piece) – Passive
    • +10% Chroniton Projectile Weapon Damage
    • +10%  Polaron Energy Weapon Damage
    • +10% Flight Turn Rate
  • Deep Space Mine (3 piece) - Click
    • When activated, Deep Space Mine upgrades your next attack with an Advanced Inhibiting Chroniton Weapon to deploy a self-replicating minefield that lasts for 90 seconds. While active, any mine from the field that is detonated will be quickly replaced with another mine, ensuring the area stays highly lethal.

 

 

Concerted Armaments (Ground Set – 3 Pieces)

  • Concerted Polyalloy Weave Armor Mk XII
    • This armor is designed for maximum combat response effectiveness, with a bonus to the user’s offensive capabilities immediately after entering combat, and very high resistances to Physical and Kinetic Damage.
  • Concerted Resilient Personal Shield Mk XII
    • Advances in technology have brought the technologies behind Resilient Starship Shield Arrays safely into an all new Personal Shield Generator. This unique new shield features absorbs part of the energy that most shield generators would fail to stop, resulting in decreased bleedthrough and increased effectiveness against energy weaponry. Additionally, for user safety, this personal shield will activate a short duration cloaking device when nearly depleted. In addition, this shield generator has been tuned to be more resistant to Phaser weaponry.
  • Concerted Inhibiting Polaron Pulsewave Mk XII
    • This unique hard-hitting pulsewave is optimized for close quarters combat, even beyond normal Pulsewave capabilities. The primary firing mode slows targets hit, while the secondary firing mode will root targets for a short duration. Additionally, all shots from this weapon deal increased damage towards slower targets, helping you press the advantage.

 

Below are the set bonuses for this new ground equipment set:

Gamma Concerted Armaments Set Bonuses (Ground)

  • Concerted Reinforcements (2 piece) – Passive
    • To team and self (stacks with teammates):
    • +10 Physical Damage Resistance Rating
    • +10 Kinetic Damage Resistance Rating
    • +10% Weapon Damage
  • Concerted Resilience (3 piece) – Passive
    • To team and self (stacks with teammates):
    • +10 Energy Damage Resistance Rating
    • +5% Maximum Hit Points
    • +5% Maximum Shield Capacity

 

Kit Modules

  • Engineering Kit Module – Cloaked Mine Barrier Mk XII
    • The Cloaked Mine Barrier spawns 5 cloaked mines in random dispersal pattern around your character. These unique mines, when detonated, spawn a second cloaked mine at a random nearby location – making no place safe to walk around them.
  • Science Kit Module – Modified Ketracel Hypospray Mk XII
    • This Hypospray produces effects is based on research into the Ketracel-white used by Jem’Hadar, but without the toxic reaction experienced by non-Jem’Hadar. It removes all debuffs from the target, and increases the target’s Willpower, Kinetic, and Physical Resistances. The duration of these buffs is increased by defeating foes.
  • Tactical Kit Module – Coordinated Synergies Mk XII
    • This kit module provides a set of team-wide boosts to All Damage, Running Speed, and resistance rating. The duration of these boosts can be increased by defeating foes. The buffs from this kit module stack with activations from other team members.

 

 

Traits

The Gamma Task Force introduces the following new reputation traits:

Tier 1 – Ground

  • Strength of Mind
    • Slotting this trait will increase your Willpower, which grants resistances to control effects.
  • Strength of Body
    • Slotting this trait will grant you an increase to Kit Performance whenever you activate a Captain Ability, making all of your Kit Modules more effective. Activating multiple Captain Abilities in a short duration will refresh the duration of this buff.

Tier 2 – Space

  • Hardened Sensors
    • Slotting this trait will increase your resistance rating to control effects, power drain effects, and shield drain effects.
  • Enhanced Sensors
    • Slotting this trait will boost the effectiveness of your drain and control abilities whenever you activate a Captain Ability. Activating multiple Captain Abilities in a short duration will refresh the duration of this buff.

Tier 3 – Ground

  • Magnified Munitions
    • Slotting this trait will grant a passive increase to your damage.
  • Strengthened Personal Shielding
    • Slotting this trait will grant a passive increase to your shield resistance.

Tier 4 – Space

  • Magnified Armaments
    • Slotting this trait will grant a passive increase to your weapon damage.
  • Strengthened Shielding
    • Slotting this trait will grant a passive increase to your shield resistance.

Tier 5 – Ground

  • One Little Ship
    • Activating this trait will summon a miniaturized Danube Runabout to fly around and shoot Phaser Beam Arrays and Photon Torpedoes at nearby foes for a short duration.

 

 

 

This brand-new reputation will be available with the launch of  Victory is Life, and will be available for testing on Tribble soon. We look forward to seeing players make the most out of these reputation rewards. See you in-game!

 

NOTE: All abilities and items found within this blog are subject to change.

Jette “CrypticSpartan” Leavens

Systems Designer

Star Trek Online

 

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