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Neverwinter

Neverwinter Xbox One: Rise of Tiamat Patch Notes

By Andy (StrumSlinger) | Mon 29 Jun 2015 10:59:54 AM PDT

 

Rise of Tiamat Patch Notes

New Features

Content

  • New Zone: Well of Dragons
  • New Raid: Temple of Tiamat
  • Extended Tyranny of Dragons campaign.
    • Includes access to new Boons.
  • New quests, gear and other awesome rewards.

 

Performance

  • Significant frame rate improvements throughout the game.
  • We identified and fixed a multi-second stall that was occurring intermittently throughout the game.

 

Vote Kicks

  • Some background changes to how queues work to alleviate the frequency of players kicking others from dungeons.
  • An in-progress instance now respects roles when trying to fill new players. If you’re missing a healer, you’ll get a healer.
  • Players can no longer be kicked immediately upon entering a dungeon.
  • Changed the vote kick confirmation button to the X button.

 

Minimap

  • A minimap on the main user interface, making it easier to navigate the world.
  • This can be toggled in the Options menu.

 

PvP Stats

  • PvP Stats is a new section in the menu.
  • A PvP leaderboard now exists, displaying top players and your rank amongst all players.
  • A match history section has been added, containing data of your last 20 matches.

 

Reporting Content

  • A “report player” feature to make it easier to report players with inappropriate names or behavior.
  • Stricter profanity filtering has been implemented.

 

Change Instance

  • Implemented sorting in the Change Instance interface.
  • Full instances can now be viewed in the Change Instance interface.
  • An option has been added to move to a player's instance through the guild roster.

 

Auctions

  • Sorting added to auction search results.
  • Auction listings now compare with equipped gear where applicable.
  • Improved messaging when searching auctions too frequently.

 

Misc.

  • Players can now customize the channels that appear in each tab of the chat window.
  • Quest rewards now display in the Quest Log.
  • Players can now navigate to specific quests on the right-hand side of the screen.
  • Improved fade-in of distant objects drawn in the world.
  • An error is now shown when trying to send guild mail when one was already sent within the last 24 hours.
  • Navigation to inventory has been enabled when looting while inventory is full.
  • Players can now navigate to the hourly events in the game menu.
  • Jewelcrafting assets and tools have been added to the professions booster and asset packs.
  • Lore messages will no longer disappear when focused.
  • Overview task slots in the professions window will behave like the rest of the professions window and no longer auto-focus.
  • A new option exists on player portraits to view scoreboards when there is a relevant board to show.
  • The quest path can now be hidden.
  • Buffs and debuffs on bosses will now only show nine icons before truncating the list.
  • The Honey Badger will now behave similar to other companions when dying and reviving.

 

Bug Fixes

Chat Log

  • Fixed an issue where the chat log would clear too soon causing messages to disappear rapidly when in high combat zones like dragon fight areas.

 

Quests

  • Quest names no longer truncate in the Quest Log.
  • Removed tooltips from quests in the quest-giver windows.

 

Gameplay

  • Fixed a display issue with XP boosters not showing the remaining boost on Overflow XP.
  • Improved handling for navigation of multiple loot rolls that appear at the same time.
  • Multiple lore notifications showing at the same time will now properly queue.
  • Fixed a flicker on the character portrait when mounting and dismounting.

 

Character Sheet and Companions

  • Shortened the tooltip comparison information for artifact weapons to fit on the screen.
  • Comparing companion equipment will now correctly compare to the companion's equipment instead of the character's equipment.
  • Fixed an issue in the Inspect Companion window where the cursor would always jump to the top of a category when moving between them.
  • Fixed some shifting UI on the Character Sheet when selecting a piece of armor.
  • Fixed the erratic bouncing arrows on the Character Sheet gear.

 

Misc. Interface

  • LT and RT buttons are now disabled when only one banner is shown in the large space of the Home screen.
  • It is no longer possible to attempt additional refinement when an item is max level.
  • The full mailbox warning will now stay visible until you navigate to the mail list.
  • Removed the confirm button prompt when trying to go to a teammate's instance that is full.
  • Fixed some cases where text was being truncated when it had enough space to display.
  • Fixed several places where text was wrapping unexpectedly.
  • Fixed a rare issue that caused some players to have unusable inventory slots.

 

Environment, Effects and Animations

  • Closing the Heroic Encounter details will now correctly return players to their previous navigation state.
  • Fixed dragon-entry cinematic sequences to play correctly.
  • Fixed some effects that were drawing white boxes.
  • Fixed an issue where mobs in the Orc Assault skirmish would stutter while walking.
  • Fixed the high ponytail female hair to no longer pop when viewed at a distance.
  • Fixed some issues with drawing lens flares.
  • Fixed a blinking sigil on the floor of Lair of the Mad Dragon.
  • Fixed an issue that prevented enchantment effects from playing on the Dragon Bone Scepter.
  • Removed a mysterious blinking red sphere from the Armored Ghost Horse mount.

 

Marketplace

  • Fixed some scenarios where reclaimable unique items that were destroyed couldn't be reclaimed.
  • Players who unlock the Menzoberranzan Renegade will now properly unlock the 6 renegade tattoos that come with it.
  • Region support expanded to Australia and New Zealand. Welcome new players!

 

Performance

  • Fixed a stall that caused the game to be unresponsive for several seconds at a time.
  • Fixed some memory leaks that were causing lag after several hours of play.
  • Fixed an issue with voice chat support that was causing performance issues for grouped players.
  • Changed how we render effects for some performance gains.

 

Discuss on the official forums.

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