This site uses cookies to improve your browsing experience. By continuing to browse this site you are agreeing to use our cookies. Get more information Dismiss
You're using an unsupported web browser. Some features may not work correctly. Please check out our list of supported browsers for the best experience. Dismiss

Star Trek Online

Star Trek Online: Trait System Improvements

By LaughingTrendy | Fri 13 Nov 2015 02:41:11 PM PST

Currently, our ground-based and space-based Personal Traits are grouped into the same category. This leaves people at a distinct disadvantage when they go on a ground mission with all space-based traits, and the other way around. It’s an area of the game which has been need of some attention. Constantly having to swap traits around simply isn’t fun.

Going forward, Personal Traits will be split into two panels within the trait UI – Ground Personal Traits and Space Personal Traits. Players will have access to the same number of traits (9, 10 if playing an Alien species) for both sections, and these traits unlock at the same levels as before. The UI properly sorts out ground and space traits, so you don’t have to worry about accidentally slotting the wrong type of trait.

Additionally, we recognized different species had access to different numbers of ground and space traits. Some species would not have enough options to fill out their Ground Personal Traits and Space Personal Traits without having earned extra ones. As such, we’ve added 4 new ground and 14 new space traits. These new traits are available to all species, regardless of rank or faction. This gives all players more choices with how to improve their characters, based on your own play-style.

The new traits are:

Space Traits

  • Imposing Presence
    • +Threat gen, +outgoing hull healing
  • Innocuous
    • –Threat gen, + Crit Severity
  • Fleet Coordinator
    • +All Damage for each member of your team (self included)
  • Particle Defense Specialist
    • +Antiproton, Polaron, and Tetryon Resists
  • Molecular Defense Specialist
    • +Phaser, Disruptor, and Plasma Resists
  • Impact Defense Specialist
    • +Kinetic and Physical Resists
  • Cannon Training
    • +Cannon Weapon Damage
  • Beam Training
    • +Beam Weapon Damage
  • Projectile Training
    • +Projectile Weapon Damage
  • Shield Frequency Analyst
    • +Outgoing Shield Healing
  • Bulkhead Technician
    • +Max Hull Hit Points
  • Operative
    • +Crit Chance and Crit Severity
  • Thrill-seeker
    • +Flight Speed and Full Impulse Speed
       

Ground Traits

  • Pistol Training
    • +Pistol Weapon Damage
  • Rifle Training
    • +Rifle Weapon Damage
  • Assault Training
    • +Assault Weapon Damage
  • Field Technician
    • –Kit Module Recharge Time

 

We feel these changes will go a long way in terms of improving the gameplay experience. Please remember to check out what traits you have equipped, and fill in both categories.

See you in game!

Jon “CrypticRock” Steady
Systems Designer
Star Trek Online

star-trek-online, sto-news, sto-launcher,

Most Recent More

Happy 9th Anniversary, Captains! We're doing a week of giveaways on PC, starting with the Jem'Hadar Tactical Uniform!
Read more
It's time to celebrate our Ninth Anniversary! Starting next week on PC, participate in our anniversary events and unlock new rewards!
Read more
Captains on all platforms can save 30% on everything in the Duty Officer and Personnel tabs of the C-store!
Read more

hover media query supported