You're using an unsupported web browser. Some features may not work correctly. Please check out our list of supported browsers for the best experience. Dismiss

Star Trek Online

Star Trek Online: Kolasi Siege Destroyer

By LaughingTrendy | Wed 07 Oct 2015 08:00:00 AM PDT

We’re excited to reveal the stats, items, and abilities for three new Tier 6 starships: the Yamato Class Dreadnought Cruiser, the Kolasi Siege Destroyer and the Kara Advanced Warbird. All three of these ships come equipped with a special console and can unlock a new starship trait at level 5 Starship Mastery. Below are the stats for these new Tier 6 starships and their fleet variants that will be released at the same time as the standard Tier 6 versions. Our ships are now live and available for a weekend discount! Our ships will be on sale from now till 10/12 at 10AM PDT

  • Individually for 2500 ZEN (Normally 3000 ZEN each)
  • Faction Bundles of all three at a discount for 5000 ZEN (Normally 6000 ZEN each)
  • Please Note: Captains who purchase single ships will be unable to purchase bundles containing that ship.
     

The Tier 6 Kolasi Siege Destroyer was built upon the success of the devastating Nausicaan Guramba Siege Destroyer. Like its predecessor, it can enter Siege Mode, a battle configuration designed to destroy enemies quickly. The ship actually transforms from a nimble destroyer into a siege weapon. When in Siege Mode, the Kolasi diverts its power from Engines to Weapons. It also modifies all its energy weapons allowing them to drain a target's Weapon Power in order to charge up its massive Javelin Beam – a devastating disruptor weapon.

This starship features a Lieutenant Commander Engineering/Command specialist seat.

The Kolasi Siege Destroyer has a single hangar bay equipped with Nausicaan Stinger Fighters. These light craft are equipped with Disruptor Pulse Cannons and Micro Photon Torpedoes.

Costume

The Kolasi can use the Guramba’s costume for free.

Ship Details

  • Tier: 6
  • Availability: Zen Store
  • Faction: Klingon
  • Required Rank: Lieutenant General
  • Hull Strength: 36,225 at level 50 and 42,000 at level 60
  • Shield Modifier: 0.9
  • Crew: 300
  • Fore Weapons: 4
  • Aft Weapons: 3
  • Device Slots: 2
  • Bridge Officer Stations: 1 Lieutenant Commander Tactical, 1 Commander Tactical, 1 Lieutenant Commander Engineering/Command, 1 Lieutenant Science, 1 Ensign Universal
  • Console Modifications: 5 Tactical, 3 Engineering, 2 Science
  • Base Turn Rate: 15 degrees/second
  • Impulse Modifier: 0.2
  • Friction/Traction: 0.7
  • +15 to Weapons, +5 to Engines
  • Can Load Dual Cannons
  • Hangar Bays: 1
  • Hangar Bays loaded with Nausicaan Stinger Fighters
  • Siege Mode
  • Javelin Beam
  • Console – Universal – Supplemental Subsystem
  • Starship Mastery Package (Destroyer)
    • Precise Weapon Systems
    • Enhanced Weapon Banks
    • Devastating Weaponry
    • Enhanced Weapon Systems
    • Subsystem Redundancies (Starship Trait)
       

Fleet Guramba Siege Destroyer [T6]

The Tier 6 Fleet Guramba Siege Destroyer was built upon the success of the devastating Nausicaan Guramba Siege Destroyer. Like its predecessor, it can enter Siege Mode, a battle configuration designed to destroy enemies quickly. The ship actually transforms from a nimble destroyer into a siege weapon. When in Siege Mode, the Guramba diverts its power from Engines to Weapons. It also modifies all its energy weapons allowing them to drain a target's Weapon Power in order to charge up its massive Javelin Beam – a devastating disruptor weapon.

This starship features a Lieutenant Commander Engineering/Command specialist seat.

The Fleet Guramba Siege Destroyer [T6] has been specifically designed to support your Fleet. Fleet Starships are built to the highest standard and have increased Hull Hit Points, Shield Strength and an additional Console slot. Tier 6 Fleet ships do not have a 5th Starship Mastery level and thus do not unlock a Starship Trait.

The Guramba Siege Destroyer has a single hangar bay equipped with Nausicaan Stinger Fighters. These light craft are equipped with Disruptor Pulse Cannons and Micro Photon Torpedoes.

Costume

The Fleet Guramba can use the Guramba’s costume for free.

Ship Details

  • Tier: 6
  • Availability: Fleet Shipyard Tier 4
  • Faction: Klingon
  • Required Rank: Lieutenant General
  • Hull Strength: 39,847 at level 50 and 46,200 at level 60
  • Shield Modifier: 0.99
  • Crew: 300
  • Fore Weapons: 4
  • Aft Weapons: 3
  • Device Slots: 2
  • Bridge Officer Stations: 1 Lieutenant Commander Tactical, 1 Commander Tactical, 1 Lieutenant Commander Engineering/Command, 1 Lieutenant Science, 1 Ensign Universal
  • Console Modifications: 5 Tactical, 4 Engineering, 2 Science
  • Base Turn Rate: 15 degrees/second
  • Impulse Modifier: 0.2
  • Friction/Traction: 0.7
  • +15 to Weapons, +5 to Engines
  • Can Load Dual Cannons
  • Hangar Bays: 1
  • Hangar Bays loaded with Nausicaan Stinger Fighters
  • Siege Mode
  • Javelin Beam
  • Starship Mastery Package (Destroyer)
    • Precise Weapon Systems
    • Enhanced Weapon Banks
    • Devastating Weaponry
    • Enhanced Weapon Systems
       

Console – Universal – Supplemental Subsystems

Activating this console substantially increases your starship’s maximum subsystem power levels for a short time. While active, incoming energy weapon attacks damage the attacker, and leech a small amount of the attacker’s subsystem power back to you. Additionally, you gain a Subsystem Overload Counter each time you are hit with an energy attack. After obtaining 20 counters you emit a devastating pulse of electrical energy which deals heavy damage to nearby enemies. Affected enemies have all of their subsystems knocked offline for a brief period.

This console provides a passive bonus to all subsystem power levels.

The console mod can only be equipped on Starfleet Dreadnought Cruisers, Advanced Warbirds or Siege Destroyers in any console slot.

Subsystem Redundancies (Starship Trait)

In addition, each of these starships can unlock the Subsystem Redundancies starship trait by achieving level 5 in their Starship Mastery. While Subsystem Redundancies is slotted, firing a Spinal Lance, Javelin or Beam: Overload I, II and III will trigger a shield heal, a shield hardness buff and will restore offline shields.

Q&A

Q: Why isn’t the Kolasi Siege Destroyer’s Supplemental Subsystems console part of a set?

A: No other Siege Destroyer variant came with a console, so there were no consoles with which to make a set.

DISCLAIMER: All information in this blog post is subject to change.

Phil “Gorngonzolla” Zeleski
Lead Systems Designer
Star Trek Online

Discuss in the forums

star-trek-online, sto-news, sto-launcher,

Most Recent More

We're excited to announce that ships from Star Trek Online are joining the Star Trek Adventures TTRPG line! Use official stats for STO ships in your games!
Read more
Get bonuses to your R&D projects and Duty Officer Assignments this week on PC!
Read more
Save 20% on everything in the Lobi Store until August 22nd on PC!
Read more

hover media query supported