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Star Trek Online

A Limited Time to Control Time!

By Ambassador Kael | Tue 04 May 2021 09:00:00 AM PDT

Its power was legendary - until it erased itself from existence. Ressurected by Alliance scientists in an effort to end the Iconian threat, the Krenim Annorax Science Dreadnaught has become a ship flown by Captains from all Alliance members in recent years. While this version of the ship can't erase entire civilizations at once, it is still a powerful science vessel, with the ability to deal massive damage with its Chroniton Lance. For a limted time, we're making it available in the Lobi Store! For 1200 Lobi, (but 960 Lobi during the 20% off Sale), you can obtain this infamous ship, and use it to protect instead of destroy. This ship will only be available until May 11th, so don't miss your chance!

The tier 6 Krenim Annorax Science Dreadnought was originally designed by the Krenim to house a devastating temporal weapon that could alter timelines. This menacing science vessel is incredibly durable, but not very agile. It features a built in Chroniton Lance that can be used to cause devastating damage to enemies as well as render them helpless for a short time.

The Krenim Annorax Science Dreadnought features a Lieutenant Commander Tactical/Intel specialist bridge officer seat and a Lieutenant Universal/Intel specialist bridge officer seat.

The Krenim Annorax Science Dreadnought comes equipped with a single Krenim Heavy Raider hangar pet. These small craft are durable and equipped with Coalition Disruptor Arrays, Coalition Disruptor Dual Beam Banks and Chroniton Torpedoes. Standard Krenim Heavy Raiders can use Surgical Strikes I, Torpedo: High Yield I and Viral Matrix I.

Ship Details

  • Tier: 6
  • Faction: All
  • Required Rank: Level 40
  • Hull Strength: 39,000 at level 40, 44,850 at level 50 and 52,000 at level 60
  • Shield Modifier: 1.45
  • Crew: 1500
  • Weapons: 4 Fore, 3 Aft
  • Device Slots: 3
  • Bridge Officer Stations: 1 Lieutenant Commander Tactical/Intel, 1 Ensign Engineering, 1 Commander Science, 1 Lieutenant Universal/Intel and 1 Lieutenant Commander Universal
  • Console Modifications: 4 Tactical, 2 Engineering, 5 Science
  • Base Turn Rate: 6 degrees per second
  • Impulse Modifier: 0.15
  • Inertia: 40
  • +5 Weapon Power, +15 Auxiliary Power
  • Can load Dual Cannons
  • Hangar Bays: 1
  • Hangar Bays loaded with Krenim Heavy Raiders
  • Console - Universal - Temporal Distortion Field
  • Sensor Analysis
  • Secondary Deflector Slot
  • Subsystem Targeting
  • Console Synergy
    • Console - Universal - Tipler Cylinder
    • Console - Universal - Manheim Device
    • Console - Universal - Timeline Analysis Sensor Grid
    • Console - Universal - Temporal Shielding Matrix
  • Starship Ability Package (Science Vessel)
    • Enhanced Particle Generators
    • Advanced Shield Systems
    • Enhanced Restorative Circuitry
    • Reactive Shield Technology
    • Time to Kill(Starship Trait)

Console - Universal - Temporal Distortion Field

This device allows the Krenim Science Dreadnought to create a local temporal distortion field that causes your starship to partially phase out of time. While in this state your starship gains significantly increased flight speed and turn rate. In addition, the distortion causes the starship to become immune to energy damage, but also deal substantially less energy damage for the duration of the effect. When your starship returns to normal space you will create a temporal disturbance that will cause a moderate amount of Antiproton damage, hold enemies and reduce the rate at which their abilities recharge.

While equipped, this console also passively improves Exotic Damage moderately.

This console mod may only be equipped on the Krenim Science Dreadnought and may be equipped in any of its console slots.


Time to Kill (Starship Trait)

After achieving level 5 in your Krenim Annorax Science Dreadnought [T6], you will unlock the Time to Kill starship trait. While equipped, all of your science bridge officer abilities will boost your damage slightly. This effect can stack up to 3 times.


Krenim Hangar Pets

Below is an outline of availability, abilities and equipment found on the Krenim Raider hangar pets.

Krenim Heavy Raiders

These frigates are unlocked in their stores listed below as long as you own an Krenim Annorax Science Dreadnought.

Krenim Heavy Raiders

  • Availability: EC Store, comes equipped on the Krenim Annorax Science Dreadnought
  • Weapons:
    • 2x Coalition Disruptor Beam Arrays
    • 1x Coalition Disruptor Dual Beam Bank
    • 1x Chroniton Torpedoes
  • Abilities:
    • Surgical Strikes I
    • Torpedo: High Yield I
    • Viral Matrix I

Advanced Krenim Heavy Raiders

  • Availability: Dilithium Store
  • Weapons:
    • 2x Coalition Disruptor Beam Arrays
    • 1x Coalition Disruptor Dual Beam Bank
    • 1x Chroniton Torpedoes
  • Abilities:
    • Surgical Strikes II
    • Torpedo: High Yield II
    • Viral Matrix II
    • Aceton Beam I

Elite Krenim Heavy Raiders

  • Availability: Fleet Hangar Pet Store
  • Weapons:
    • 2x Coalition Disruptor Beam Arrays
    • 1x Coalition Disruptor Dual Beam Bank
    • 1x Chroniton Torpedoes
  • Abilities:
    • Surgical Strikes II
    • Torpedo: High Yield III
    • Viral Matrix II
    • Aceton Beam II

This starship also features the Krenim Bridge.



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