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Neverwinter

Neverwinter: Improving the Level 60-70 Experience

By Andy (StrumSlinger) | Wed 06 Apr 2016 09:46:09 AM PDT

Hi everyone!

Commander Ander here, I'd like to talk to everyone about our upcoming changes to the level 60-70 content. We've been analyzing the current state of content from 60-70 and we agreed with the sentiment that it felt too grindy compared to the 1-60 experience. We knew we had to do something to improve the experience, but the big question was, how? We had to be very careful how we changed the experience, because it's a massive task and affects existing players.

In a nutshell:

  • Elemental Evil Campaign – In our first retroactive campaign, we wanted to help players track their progress and see what rewards they would get. This means an all-new gear set meant for leveling in the Elemental Evil zones.
  • Elemental Evil Quests – We changed the format and story in how each quest was presented, along with improved cutscenes. This directed approach to quests also means no more repeatable quests to progress the story; once you get a quest to kill Glark the Rancid, that will be the last time you receive that quest.
  • Vigilance Quests - All vigilance quests and vigilance wrapper quests will be automatically dropped from players when this update goes live. This update also marks the end of vigilance quests. That's it! Bye bye, no more vigilance quests. The only repeatable quests that exist in the zones are unlocked when a player completes all four zones.

 

We're all really excited to deliver what we believe is a much stronger leveling experience from 60-70. What I've written here is just a highlight of what we've done.

The changes are live on Preview right now! Help us test the changes and you'll receive a free Genie's Gift on PC, which will be claimable at the Rewards Claim Agent on live. Here are the rules:

 

For a more detailed look on the changes, head to our main feedback thread and discuss.

See you all in game!
Commander Ander

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