General improvement to the physics on enemy weapons
The camera when you enter boss arenas has been adjusted
Mana Whisp information bar now only shows the color they represent
Master Difficulty now rewards a consistent number of Eternal Echoes and Chromatic Mana
Resolved an issue with Hypnotic Modifier - the stun timer will match the visual
Resolved an issue where this artifact was granting swiftness at the same time as the added spawn instead of after
Starting Life Loss increased from 15% to 20%
Demon Token duration decreased from 60 seconds to 20 seconds
Developer Note: This allows people to get a good burst of demons, but they have to work harder/create a build to keep them
Corrected the chance of the Petal dropping. It will now only drop from Champions+
Whip of Erebos
General visual improvements when creatures are being revived
Resolved an issue where creatures were not invulnerable and could be attacked before being on their feet again to attack.
Often this would cause them to die before they were battle ready
Resolved an issue with the Beastcaller Trait Primal Rage, where the effect was triggering for each target hit by a Sorcery rather than each cast of a Sorcery. Additionally, the description has been updatedl to use the keyword "Retaliate", this is only a text update as it was already uisng "Retaliate" mechanically.
Mana Surge now has a visual
Resolved an issue where the utility would display debug text
Resolved an issue with the Necromancer class unlock, Aether Absorption, where it was applying healing per target hit by a Sorcery spell rather than per cast of a Sorcery spell.
Updated the art for certain spells
Resolved an issue where the follow spells were not being treated as Hazards:
Adjusted the Greenwarden to no longer stun bosses
Resolved an issue where Earth Spike did not respect terrain height
Improved visual of Earth Spike
Resolved an issue where Magma Burst did not respect terrain height
Improved visual of Magma Burst
Resolved an issue where Seismic Grasp did not respect terrain height
Resolved an issue where they would sometimes use the incorrect animations
Spell progression visuals added
Visuals timing adjusted to match the animations
Spell progression visuals added
Spell progression visuals added
Black & Blue:
Nightveil stalker stance and summon visual effects have been adjusted
Resolved a bug where Glint was drawing 8 spells. It will now only draw 1.
Telestrike will now only land where you can path to
Resolved an issue where Spell Storm would result in infinite mana. As a result the spell had to be reworked and the effect changed.
"For X seconds, Sorceries you cast cost 25% less mana for each spell missing from your hand."
Resolved an issue where Desecrates sound would continually play until you'd teleport out of the map
Resolved an issue where the extra initial damage from sacrificing a create was applying exponentially based on number of targets hit by the hazard
Volatile Thrull no longer stand up after they die
Resolved an issue where the visual for resurrected creatures would not display
Resolved an issue where the Cabal Cleric was missing their weapons
Resolved an issue where the Necromancer was missing their weapons.
Amulet of Flourishing Darkness
Resolved an issue where the ring icon would overlap the text
The custom Adaptive Mod for the Equipment piece "Adjudicator's Greaves" has been rebalanced such that the max trigger chance is now 25% from 100% due to the prevalance of healing sources and the inclusion of teammates as targets. Additionally, an issue was addressed with the mod that could sometimes cause server instability.
Planeswalkers can now view their health value by hovering over their health bar.
Resolved an issue where when you'd click toward the left side while in the party you'd select the party member and bring up the Planeswalker menu
Small Spell Page Packs now properly show they have 360 spell pages, not 720.
Resolved an issue where the Spark Power activation on UI would say "NOT BOUND"
Resolved an issue in party/friends menu where once they swap classes the icon would not update properly
Resolved the filtering buttons in the library tab to no longer lose their icon if you click through them rapidly
Resolved an issue where the battlepass level up numbers indicator would be different sizes
Resolved an issue where tooltip numeric were incorrect on the join match screen
Resolved an issue where waypoints could vanish randomly
Resolved an issue where the spell pages would display incorrect upgrade progress
Loading screens general improvements
Removed the "Back" button tooltips
Resolved an issue where the overlay map would display lines
Spell Page Packs should now display the correct number of common pages it grants
Resolved an issue where loadout score buff would display decimals
Resolved an issue where the map would display multiple points for the same Planeswalker
Resolved an issue where completing an ordeal with 0 score would display the incorrect rewards screen.
Resolved an issue where mana towers and major skirmishes were using the minor skirmish icon on the map overlay
Resolved an issue where creature icons on the overlay map were large white dots
Resolved an issue where certain creature icons did not have any icon, or displayed default
One noticeable one was the Aether fox
Updated the Social Panel((Esc) menu) to allow better access to the following:
The broker now sorts the spell page similarly to the library
World Enchantment sliders now account for tiers
Trade tokens tooltip now describe which transactions use them
Correct amount of Trade Tokens consumed will show for each transaction
Trade Tokens are now required for Packs and Unlocks tab
Adjusted Party chat to now be properly aligned in the brackets
Resolved an issue where you couldn't fast travel to a waypoint if a Planeswalker was on it
Resolved an issue where Loadout and Deck Slots purchasable item preview would cause the controller buttons to not be centered around the item
Resolved an issue where controller buttons were not centered for the battlepass
Resolved an issue where controller buttons were not centered when previewing Boost & Services items
Resolved an issue where those on controllers could not access party options from the options menu
Resolved an issue where salvaging a World Enchantment would cause the controller to lose the ability to scroll
Creating a new deck sets that deck as active
Added a glossary button in the loadout class tab
This should give clarity on most buffs and debuffs in the game
Cabal Knight display icon resolved
Broodwidow icon resolved
Leave Party button is no longer displayed while in a match
Reporting now gives you feedback that they're now ignored
Relic Fragments should now appear in the wallet
Pressing the Zen button on the tailor should now bring up the Zen purchase menu
Removed debug text on certain outfits
Resolved missing items from the Tailor
Resolved an issue where interrogate was listed twice
Resolved an issue where killing a single enemy for the weekly objective for "Defeat enemies with sorceries of the color they are vulnerable to" was counting twice
The count tracker for “Defeat enemies with sorceries of the color they are vulnerable to” weekly objective should now track group kills with the correct effect
The count tracker for “Defeat enemies with damage over time effects and hazards” weekly objective should now track group kills with the correct effect
Resolved an issue where "Cast a spell of a specific color" was counting twice
Unlocking a creature skin from the battlepass now requires no reload/map change.
Resolved an issue where the Shivan Dragon "On Summon" effect was not counting towards the Battlepass Weekly "Defeat or damage enemies using "On Summon" creature abilities.
General UI improvements to the reward tier information
Classes and Packs:
All classes purchased will now come with their deck
Anyone who has unlocked additional classes already either through the realm, or store will automatically be granted their respective starter deck.
Vindictive is still scaling incorrect making it deal insane amount of damage at higher difficulties
Spark Power Bar can sometimes give incorrect information immediately after usage
It does resolve itself after a certain time
Dimir Assassins cooldowns are currently not displaying for the Spark Power
Icicle does not hit some targets
Some skirmishes do not have music
World Enchantments do not list their effect rewards in tooltips or mission modifiers
Overworld difficulty map is currently missing its Region Enchantment information