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Arc News
Early Access Hotfix - 2022/04/01
April 1, 2022

Hello new recruits,

Thank you very much for all your comments and support since the release of “Have a Nice Death” in Early Access.

This patch - more important than the previous ones - contains additional gameplay tweaks, VFX and sound improvements, as well as bug fixes.  

We remain attentive to your feedback and try to be responsive to it as soon as possible.

 

GAMEPLAY

  • Redesign and enhancement of the automatic Volte-Face system (automatically turns Death to the enemy during the attack) and added an option to turn it on/off.
  • Redesign and enhancement of the dash Assist system (replace Death after a dash to help attack) and added an option to enable/disable it.
  • Spell “Makeshift Rockets”: added upgrade Level 2.
  • The run timer is now stopped during dialogues and kinematics.
  • Added option to change voice volume.

 

BUGFIXES

  • [Fixed] Players may be blocked in some battle arenas.
  • [Fixed] Some ranged attacks do not launch on the correct side after players have turned around.
  • [Fixed] The spell “Poison Mist” does not apply the poison effect. 
  • [Fixed] Rewards of a level are different from the levels in the first world.
  • Players should get stuck in the ground less after crossing a platform.
  • [Fixed] Mana/Life upgrade VFX and sound are played as the player enters a new level. 
  • [Fixed] The “Scythe-Evident Truth” curse can do negative damage to weapons with little damage.
  • [Fixed] The worker guide entry of a weapon is not unlocked when purchased from a store.
  • [Fixed] “Termination” type Curses are triggered when players break doors or some GPE.
  • [Fixed] Infinite loading after taking the elevator in the shop.
  • [Fixed] Control Room: New scythe damage does not update in the “Transform” panel.
  • [Fixed] Mini-boss Denzel King Dengue (World 3) falls through the level when stunned while performing a flying attack.
  • Multiple colliders fixed in levels. 
  • Various fixes for text/localization.
  • A lot of minor fixes.

 

VFX

  • VFX for Poison has been updated
  • Changes on Anima and Soulary VFX 
  • Added new Curses VFX 

 

SOUND

  • Added and fixed various sound effects. 
  • Added ambiant sounds.

 

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Apr 1st, 2022
11:00AM

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