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Neverwinter

Patch Notes: Version: NW.90.20171009a.13

By Julia (nitocris83) | Wed 08 Nov 2017 09:36:40 PM PST

Release Notes

Content and Environment

Chult

  • Tomb of the Nine Gods: Avatar of Orcus no longer gets into a state where it stops attacking players.

Queues / Strongholds

  • Random Dungeon: This daily quest, which rewards 10 Dungeoneer's Shards of Power, is now accessible to level 70 players.
  • The Merchant Prince's Folly: This skirmish has been removed from the "Random: Skirmish" queue.
    • This queue will most likely be added back into the "Random: Skirmish" random queue during a later module, when activity in the skirmish has died down and more players meet the item level requirement.
    • As a result of this change, there is no longer a minimum item level requirement to run "Random: Skirmish."
    • More info here: Dev Blog: Updates to Random Queues

 

 

Items and Economy

General

  • Illusionist's Mask should once again have appropriate refinement properties.
  • Minor text fixes have been made to various items.
  • Siege Master's War Horn: This item no longer considers itself "always on cooldown," preventing it from being swapped out of a slot.

 

 

User Interface

Calendar

  • The Calendar should now show dates on the correct day of the week.  For reals this time.

Inventory

  • Item pickers in various windows now respect the "By Bag" inventory setting.
  • When the "By Bag" view is set to "Off," empty inventory slots are now displayed.

Loadouts

  • Loadouts can once again properly be swapped after a player has upgraded a slotted artifact.

 

 

Localization

General

  • Various text fixes made last week in English are now properly localized for the French, German, Italian, and Russian languages.

 

 

Performance and Stability

General

  • A couple crash cases have been addressed.
  • The hotfixes for server stability last week are now properly integrated into the game build.

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