We are excited to release The Infernal Hunt update for Gigantic! This update introduces Gigantic's newest Creature family, the Infernal!
Along with the new creature, our November release brings another round of balance changes, savage Demon Hunter themed weapons, and some astounding skins for some of your favorite Heroes!
More details on all the changes can be found below. Give them a read to get ahead of the competition, and we'll see you on the airship!
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Troubleshooting & Account Questions
The Infernal Hunt has begun! Download the official wallpaper today!
1920x1080 (16:9) || 2048x1536 (4:3) || 2560x1600 (16:10) || 3840x2160 (16:9)
INTRODUCING: CRIMSON INFERNAL
Fear is not their only weapon.
Infernals are highly intelligent beasts that reside in the Rift. They utilize powerful magic in combat, placing runes that disrupt and ensnare foes or warping in close to unleash a flurry of swipes with their claws. Infernals will tear an interdimensional hole in the environment near them, allowing allies to jump into a portal through the Rift and exit on the other side.
- INFERNAL PORTAL: Creates a one-way portal to a nearby location usable by allies.
- CIRCLE OF PAIN: Creates an area that stuns and slows enemies within. (1s, -20% movement speed)
- RAVAGE: Rapid melee combo that deals heavy damage on final hit.
- NETHER WARP: Teleporting attack that pushes enemy target on hit.
NOW AVAILABLE: NEW HERO SKINS
Hunt the Infernals in style with these new Infernal Hunter skins!
NOW AVAILABLE: NEW WEAPON SKINS
Harness the might of the Infernals with the new Infernal Might weapons!
NOW AVAILABLE: DEMONIC POSESSIONS BUNDLE
Empower your arsenal with Infernal-themed skins in this exclusive bundle!
NOW AVAILABLE: PLAYER STATISTICS
Compare stats with friends and community members with the new Profile Page. View a number of statistics including Totals, Averages, and Bests!
To view your stats page, visit the Career menu in game and click Player Stats.
Fixed a bug that caused Hero VO to not play when using QMS.
Fixed a bug where hit SFX were missing when hitting an enemy from long-range.
Fixed a bug that prevented the "Out of Range" text from displaying over Wounds that were being attacked from out of range.
Fixed a bug that caused the siege attack to target enemy Cyclops walls.
Fixed a bug that caused Young Storm Drakes to deal more damage than intended
Decreased damage of first two siege attacks.
Decreased damage of final siege attack for Young Drakes.
Fixed multiple collision issues.
Fixed numerous collision issues.
Fixed lighting anomalies.
Fixed navmesh issues that prevented AI from pathing.
Fixed a bug that prevented Cyclops walls from deploying on C/D points.
Fixed a bug that caused Bloomers to only spawn one health orb on A/G point.
Fixed a bug where Obelisks would be moved by a Rampaging Grenn.
Fixed a bug that caused Hero's Vitality to not provide the correct health value.
Update description on Remorseless for clarification.
Updated skill descriptions that provide Disruption Immunity to state which status effects you will become immune to (stun, launch, interrupt, daze, and pull).
LMB/RT // SLASH
Fixed a bug that caused Spectral Wave to not build crit chance.
F/LS+RS // SOUL BLAST
Fixed a bug that prevented tier 2 and tier 3 Soul Blast from showing up on the Death Recap.
LMB/RT // DIGGING CLAWS
Fixed a bug where dodge attacks wouldn't crit after taking Dodging is Critical.
Q/LB // BURROW
Fixed a bug that allowed canceling Seismic Activity to provide a very high attack rate.