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Neverwinter: The Maze Engine has finally launched on Xbox One! Delve deeper in the Underdark as you unravel the plans of Baphomet, Prince of Beasts, who seeks the Maze Engine, an ancient artifact that could alter the very fabric of reality itself. To aid you in your quest, familiar faces return in a campaign PC players have called fresh and innovative with new gameplay mechanics around every corner!
As you repel Baphomet’s demonic army, another demon lord has taken a liking to Castle Never. Orcus, Prince of Undeath, has risen the unfortunate adventurers who perished in the castle and seeks the dracolich as a new pet. Venture into the forgotten halls of Castle Never to take down Orcus and obtain new enchantments, transmutes and gear.
In the midst of chasing down two demon lords, a handful of systems have been given an upgrade!
The revamped Mount system lets you choose your desired Mount and assign it an active power, a passive power and the desired speed. You may also insert Insignias to your mounts, which provide bonuses to your existing stats along with set powers!
The long-awaited queue system improvements now allow control over who you queue with. You’re no longer automatically queued with your current party; instead, you can join a queue alone and invite players to join that same instance. With the new private queues, you can create a queue just for your group, which also lifts any class restrictions! Castle Never with just Devoted Clerics, anyone?
There’s much more around every corner in The Maze Engine – just head to our developer hub so you don’t hit a dead end!
Will you escape the maze or be consumed by it?