We are excited to release Season of Souls, the October update for Gigantic! The latest release introduces Gigantic's newest Hero, Ezren Ghal - a mid-ranged caster who steals the souls of his enemies to restore life and cast powerful spells.
Along with Ezren Ghal, Season of Souls brings a ton of new features, matchmaking improvements, and fixes based on the feedback you've provided since launch. For this update, the biggest additions include the new Ember Grove battleground, player profile icons, Hero Confirm text chat, and voice over interactions.
More details on all the changes can be found below. Give them a read to get ahead of the competition, and we'll see you on the airship!
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Troubleshooting & Account Questions
The Season of Souls is upon us! Download the official wallpaper today!
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INTRODUCING: EZREN GHAL
Necromancy is not a pursuit for those with faint hearts or rigid moral standards.
We're delighted to introduce the newest Hero, Ezren Ghal! This necromancer manipulates the fate of his opponents by stealing souls in combat, which he in turn uses against them. He is always seeking more efficient and powerful ways of utilizing soul energy. In these efforts, he always found interest in Aisling's sword - housing her father's spirit, Sir Cador. Ezren Ghal sees conflicts between houses as an opportunity to experiment with his powers and techniques; each battle is a "harvest" where he can rip out the souls of his enemies.
LMB/RT // SOUL CALIBER: Medium range attack that deals modest damage. Gain 1 Soul and 50hp on hit. (Maximum 3 Souls) Souls start to dissipate if not gained for 5s.
RMB/LT // SOUL FIRE: Medium range projectile that deals heavy damage. Costs 1 Soul to fire. (no cooldown)
Q/LB // SPECTRAL FORM: 35% damage reduction. Can pass through allies and enemies. Deals damage to enemies around you. Using skills ends Spectral Form early.
E/RB // WELL OF SOULS: Targeted area: After a short delay, deals damage and immobilizes enemies.
F/LS+RS // SOUL BLAST: Steal health and Souls from nearby enemies. After 2s, perform a final blast in a radius around you that deals heavy damage.
INTRODUCING: EMBER GROVE
Enter the highly anticipated Ember Grove battleground! A dense and mysterious forest, this new map is inhabited by towering timbers, magical mushrooms, and bugwitch bungalows. Players will fight over two friendly points, two enemy points, two neutral points, and one enemy-only point with pathways that funnel the action! The rocky side lanes offer much verticality, as well as nooks and crannies to outmaneuver other players. Battle to maintain control of contested ground and fight the enemy for dominance over the ancient remains of a massive tree that creates an arena in the heart of the woods.
INTRODUCING: PROFILE ICONS
Players can now select their profile icons! Choose from a number of exciting and colorful portraits to fit your style. Founder's Pack owners can also show their status with the exclusive Scion of Aurion and Disciple of Devaedra icons!
To set your profile icon:
Open the Party screen
Choose Profile Icon
Pick your desired icon and return to the previous menu to have it saved
NOW AVAILABLE: NEW SKINS
Along with the Hero, Ezren Ghal also releases with his first new skins, available now in the Shop! Pick up Opulent Robes, Lavish Robes, and Sumptuous Robes skins today! But it wouldn't be the October update without the long awaited Aisling Hollow Reclamation skin! Also available in Undone Rest and Dark Rites colors, now in the Shop!
NOW AVAILABLE: GRIM REPERTOIRE BUNDLE
Show off your spooky spirit with this Season of Souls exclusive bundle! Includes:
Ezren Ghal: Opulent Robes
Aisling: Hollow Reclamation
Xenobia: The Devouring
50 win account Prestige Boosts
50 win account Crown Boosts
We've heard your feedback and have been working hastily to implement improvements to the matchmaking system. We've made some adjustments behind the scenes, and players should expect better matches being made without affecting queue times.
Text chat has been added to Hero Confirm (when players are selecting their characters on the airships).
Introducing the Purged! status effect. Instantly removes all buffs (antithesis of Cleanse).
Fixed many instances of debuffs ticking one time less than intended.
Status effects should now properly be applied at the top of the second and damage dealt should take place at the bottom of the second.
Added new on-kill voice over interactions for most Heroes.
Added new Hero-specific proximity voice over interactions for some Heroes.
SHOP UI IMPROVEMENTS
The list of skins for all Heroes in the Shop has been improved! All skin are now color-coded to show rarity, and list what aspects of the skin are changed when the skin is equipped. You can still enter the Practice Arena to try out all the skins for yourself!
Fixed a bug that caused creature tactical skills (Bloomer healing blooms and Cyclops walls) to remain after upgrading the creature. All creatures should now cleanup their respective tactical skills after being upgraded.
Healing blooms are now visible at all times. VFX should no longer go away.
F/LS+RS // S.W.A.R.M.
Fixed a bug that allowed HK to perform unlimited S.W.A.R.Ms.
F/LS+RS // KILL SHOT
Changed Kill Shot to a hitscan attack from a projectile attack.
Q/LB // GORE
Removed Refreshing Gore and replaced it with Goring Toss.
More Gore has swapped places with Goring Toss.
E/RB // BULL RUSH
Base speed boost decreased to 20% from 25%.
Long Running now doubles the speed boost instead of giving stamina.
Major Beef no longer removes the speed boost from Bull Rush. Health buff decreased to 300 from 400.
Updated Mighty Yawp description for clarification. Removed the extra Focus generation.
LMB/RT // MAGIC BOLT
Fixed the description on Bolt of Renewal to correctly say it reduces cooldowns by 3s.
- Bolt of Renewal: Upon hitting with Omega Bolt, all other skill cooldowns are reduced by 3s.
Q/LB // ARCANE VORTEX
Added VFX to indicate friendly (green) and enemy (red) Vortex.
Fixed a bug that caused Reverse Polarity to not reflect projectiles properly.
E/RB // DIMENSION DOOR
Adjusted right path upgrades to now provide benefits to all allies in the area, but does not affect self.
Seek Shelter: Allies near your destination gain armor. (+25, 3s) Does not affect self.
Gimme Shelter: Allies near your destination also gain projectile deflection. Does not affect self.
Go Go Go: Allies near your destination also gain speed boost. (25%, 3s) Does not affect self.
Reduced Focus generation across all skills.
LMB/RT // JUDGEMENT
Fixed a bug where taking Expert Shuffler would decrease the rate of fire on the first Judgement combo.
F/LS+RS // DEATH DEALER
Reduced Focus reveal damage for targets above 50% health to 200 from 400. Damage for targets below 50% remains the same.
E/RB // JUJU FRUIT
Lasting Effects poison damage has been halved.
Smear now applies Purged! (removes buffs) and no longer increases Juju Fruit cooldown.
Base health reduced to 1100 from 1300.
RMB/LT // TREMORS
Rocked to the Core now inflicts cracked armor instead of broken armor.
Q/LB // BURROW
Base cooldown increased to 15s from 12s.
Seismic Activity now increases cooldown by 5s.
Give Me The Slowdown slow duration reduced to 2s from 3s.
E/RB // ROCK BARRIER
Mineral Heavy daze duration reduced to .5s from 1s.
F/LS+RS // ROCK AND ROLL
Fixed a bug that allowed Rutger to dodge out of Rock and Roll.
Replaced Bloody Minded with Hardened Resolve.
Q/LB // CHARGE FORTH
Removed damage reduction. Added hit reaction immunity. Now deals damage to enemies pushed.
Charge Forth: Rush forward quickly, pushing enemies you hit. Cannot be pushed, interrupted, launched, stunned, or pulled during charge.
Irresistible Charge now gives front damage reduction instead of armor. No longer gives hit reaction immunity (since it's been added to the base skill).
Replaced Throwback Attack with Launch Attack.
RMB/LT // SWOOP
Slightly increased the size of the hit area.
Increased travel distance after landing by about 60%.
Improved reliability when hitting enemies.
E/RB // HEALING WATERS
Bitter Medicine now applies Purged! to enemies instead of Interrupted!.
LMB/RT // ARROWED
Longshot charged shots no longer have damage falloff.
Q/LB // WAVE OF SORROW
Savor the Sorrow now heals for 75hp per enemy hit.